3 Mark Game STG
Personal Score
Team Score
Detailed Report
Defeat
I class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
195 325
1 774
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Pearl River – Standard
Pearl River
STG
STG
msimpson54 [-D2S-]
10.02.2021 00:11
Without Premium With Premium
Credits 69 398 69 398
Experience 1236 1774
Detailed Report
Statistics for msimpson54
Battle efficiency Σ: 2 3814 4 240 425 4 -
  • xSxuixide [DPKAG] T-34-2G FT 1 1
  • Smhl [H_T66] Carro d'assalto P.88 1 1
  • pareceksbelgickou M44
  • a_z_n T25/2 2 1
  • Isti70_HU M6
  • parity83 [HUSH-] P.43 bis 2
  • janibotar [K-VIP] A-44 1
  • sale_ri [RAKIA] P.43 ter 1 1 2
  • ceery T-34-85 1
  • DarkLordBane [D-O-F] Tiger I 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 11/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3814
  • {{ ::replay.translations.damageDealt.sniper }} 361
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 5
  • {{ ::replay.translations.received.blocked }} 240
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 425
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,02
Credits With Premium
Received 69 398 69 398
Personal Reserves bonus 57 449 57 449
Battle payments 22 979 22 979
Achievements 7 200 7 200
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 157,026 195,325
 
Auto-repair vehicle -8,762 -8,762
Auto-resupply ammunition -10,920 0 -10,920 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: 111,344 0 149,643 0
Time
  • Starting time 00:11
  • Battle duration 7 min 48 s
  • Time of destruction 7 min 43 s
Experience
Received 686 34     686 34
Achievements 389 19     389 19
Fine for causing damage to allies 0 0
Personal Reserves bonus 240     240
Bonus for Premium vehicle tier 161       161  
 
 
Total: 1 236 293 1 774 320
  • Version: 1.11.1
  • Server game time: 2021-02-10 00:11
  • Spawn: II
  • Battle type: Regular
  • Uploaded: msimpson54

Replay description

This is my game that I 3 marked the STG, if you want to see my commentary on the game just head over to my YouTube channel, just search msimpson54

Replay's comments (0)