Pool's medal, exciting endng
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
59 549
5 098
Pool's Medal
Pool's Medal
Awarded for destroying 10 or more enemy tanks and self-propelled guns with any vehicle. The targets must be at least tier four enemy vehicles. Lafayette G. Pool is widely recognized as the U.S. tank ace of aces, credited with 12 confirmed tank kills and 258 total armored vehicle and self-propelled gun kills.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Highway – Standard
Highway
SU-100
SU-100
MorpheusFT
24.02.2021 22:08
Without Premium With Premium
Credits 31 759 31 759
Experience (x{2} for the first win in a day) 3738 5098
Detailed Report
Statistics for MorpheusFT
Battle efficiency Σ: 10 3411 11 - 13 1 -
  • IronVader74 Pz.Kpfw. IV Ausf. H 2 2
  • TROL_ilkaya_ KV-2 1
  • porg_winner M41 HMC 2 1
  • Rarea133 AMX ELC bis 1 2
  • spanomarias13 T-34-85M 2
  • DimitriLavrinenko Cromwell B 1 1
  • Aetere SU-85 1
  • lonely0 M4 Improved 3 2
  • JUK9484 T67 1 1
  • cankanleyToAmbersav SU-100Y 1
  • Mad_bumbasor Achilles 1 2
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 16/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3411
  • {{ ::replay.translations.damageDealt.sniper }} 1486
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 11/10
  • {{ ::replay.translations.damageAssisted.ownLabel }} 13
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/84
  • {{ ::replay.translations.mileage.label }} 3,99
Credits With Premium
Received 31 759 31 759
Personal Reserves bonus 11 910 11 910
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 43,669 59,549
 
Auto-repair vehicle -1,796 -1,796
Auto-resupply ammunition -30,684 0 -30,684 0
Auto-resupply consumables 0 0 0 0
 
Total: 11,189 0 27,069 0
Time
  • Starting time 22:08
  • Battle duration 14 min 16 s
  • Time of destruction 14 min 15 s
Experience
Received 1 359 68     1 359 68
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 020     1 020
 
 
Total: 3 738 136 5 098 204
  • Version: 1.11.1
  • Server game time: 2021-02-24 22:08
  • Spawn: II
  • Battle type: Regular
  • Uploaded: MorpheusFT

Replay description

First part sniping. Elc provided good spotting. Couldnt quite see what our kv2 was doing with our arty, but it seemed he had an issue with the arty. Had to defend base, kv2 provided some spotting for me. Then 1v3 in the end. Me vs some medium, kv2 and arty. Took out kv2, the medium was not a very experienced player, I think he wasn't expecting me to come from the side they just came from nor did he have the awareness to adjust. Then with 3 minute on the clock, me vs 1 arty. Went to their base, had 20 seconds to spare before I couldn't cap anymore. So their arty had to come to me, which he did. I missed because of nerves, he hit me, not that much damage, I chase, hit one and ram him to death.

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