Type 4 12000
Personal Score
Team Score
Detailed Report
Defeat
II class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
63 219
2 280
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Malinovka – Standard
Malinovka
Type 4 Heavy
Type 4 Heavy
159__bloodybutcher__159
13.02.2021 14:01
Without Premium With Premium
Credits 28 312 28 312
Experience 1853 2280
Detailed Report
Statistics for 159__bloodybutcher__159
Battle efficiency Σ: 2 2868 3 12000 1316 1 -
  • Itteii SU-152 1 1
  • michalm2 [SK666] T26E4 SuperPershing 13
  • Corentin2001 [LCDT1] E 75 4 2
  • Metallica9712 [W-M-H] 53TP Markowskiego 8 2 2
  • milhaaus004 [CSTED] T 55A 9 2
  • panLeviatan M54 Renegade 17
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  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 11/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2868
  • {{ ::replay.translations.damageDealt.sniper }} 715
  • {{ ::replay.translations.received.label }} 54
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 51
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 12000
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 4/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1316
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,54
Credits With Premium
Received 28 312 28 312
Action / Personal missions payout 15 000 15 000
Achievements 3 834 3 834
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 47,146 63,219
 
Auto-repair vehicle -2,835 -2,835
Auto-resupply ammunition -11,850 0 -11,850 0
Auto-resupply consumables 0 0 0 0
 
Total: 32,461 0 48,534 0
Time
  • Starting time 14:01
  • Battle duration 11 min 23 s
  • Time of destruction 11 min 22 s
Experience
Received 523 26     523 26
Achievements 330 17     330 17
Fine for causing damage to allies 0 0
Action / Personal missions payout 1 000 0     1 000 0
 
 
Total: 1 853 43 2 280 65
  • Version: 1.11.1
  • Server game time: 2021-02-13 14:01
  • Spawn: I
  • Battle type: Regular
  • Uploaded: 159__bloodybutcher__159

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