It's the first time I've killed an enemy beautifully.
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
166 565
1 526
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Overlord – Standard
Overlord
IS-4
IS-4
Moon__Byul [IMPCT]
01.03.2021 06:23
Without Premium With Premium
Credits 45 140 45 140
Experience 1017 1526
Detailed Report
Statistics for Moon__Byul
Battle efficiency Σ: 2 3861 6 1960 1636 1 -
  • GattoNeRo_Luna [TRBE] E 100 2 1
  • Moon__Byul [IMPCT] IS-4
  • virgz01 Object 140 2 1 1
  • Rokok_kretek [KTKID] G.W. E 100
  • goyax666 [PHAT] Panhard EBR 105 1
  • 666ii [HOXXI] T110E3 1
  • feel4902 Jagdpanzer E 100 2
  • HONGIKPRIDE [PGASE] Conqueror Gun Carriage
  • Mirrmany [GYM] Object 430U 1 1
  • Mondaygirl [NSND] Kranvagn 3 1
  • minecraft_mars_ming [ROCAM] Object 261 2 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 9/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3861
  • {{ ::replay.translations.damageDealt.sniper }} 1817
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 5
  • {{ ::replay.translations.received.blocked }} 1960
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1636
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,64
Credits With Premium
Received 45 140 45 140
Personal Reserves bonus 33 855 33 855
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 143,995 166,565
 
Auto-repair vehicle -29,535 -29,535
Auto-resupply ammunition -78,000 0 -78,000 0
Auto-resupply consumables -63,000 0 -63,000 0
 
Total: -26,540 0 -3,970 0
Time
  • Starting time 06:23
  • Battle duration 8 min 19 s
  • Time of destruction 6 min 52 s
Experience
Received 1 017 51     1 017 51
Fine for causing damage to allies 0 0
 
 
Total: 1 017 51 1 526 77
  • Version: 1.11.1
  • Server game time: 2021-03-01 06:23
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Moon__Byul

Replay description

8:10 - I fall and killed the enemy.
I was fitted with HEAT ammunition, and the E-100 had a Spaced armour that I could not catch, but the god RNG came and killed.|

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