AT2 - Redshire
Personal Score
Team Score
Detailed Report
Victory
II class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
27 514
6 578
1
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Redshire – Standard
Redshire
AT 2
AT 2
neprustrelnyVita [CSK1]
22.05.2020 13:54
Without Premium With Premium
Credits 16 675 16 675
Experience 6271 6578
Detailed Report
Statistics for neprustrelnyVita
Battle efficiency Σ: - 726 4 2045 994 - -
  • lieveheersbeestje1 [XHTFX] Churchill III 11 2
  • Dynaheir42 M10 RBFM 1
  • ComparBG [3MART] SU-76M 3
  • Gergely_1_1 T6 Medium
  • blackball147 [XHTFX] Churchill III 9 1
  • pawakacsa VK 30.01 (H) 2 1
  • Viggen_uk Lago 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 7/0
  • {{ ::replay.translations.shots.heHits }} 7
  • {{ ::replay.translations.damageDealt.total }} 726
  • {{ ::replay.translations.damageDealt.sniper }} 281
  • {{ ::replay.translations.received.label }} 32
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 28
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2045
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 3/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 994
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,28
Credits With Premium
Received 16 675 16 675
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,041 -2,041
Auto-resupply ammunition -1,872 0 -1,872 0
Auto-resupply consumables 0 0 0 0
 
Total: 12,762 0 23,601 0
Time
  • Starting time 13:54
  • Battle duration 6 min 19 s
  • Time of destruction 6 min 18 s
Experience
Received 613 30     613 30
Fine for causing damage to allies 0 0
Action / Personal missions payout 5 520 0     5 520 0
For playing in a Platoon 138     138
 
 
Total: 6 271 30 6 578 45
  • Version: 1.9.0
  • Server game time: 2020-05-22 13:54
  • Spawn: II
  • Battle type: Regular
  • Uploaded: neprustrelnyVita

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