battle down to the last second
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
34 733
8 075
Murovanka – Standard
Murovanka
M4A3E2 Sherman Jumbo
M4A3E2 Sherman Jumbo
legoguy_2020 [XXTB]
28.02.2021 22:18
Without Premium With Premium
Credits 23 155 23 155
Experience (x{2} for the first win in a day) 8075 8075
Detailed Report
Statistics for legoguy_2020
Battle efficiency Σ: 4 1547 9 110 1079 1 -
  • Zinj [RZERO] Škoda T 25 1 1 1
  • MoebiusSC [IPCL] WZ-131G FT 2 1
  • XIIGuardTankCorps_1231 Sturer Emil 1
  • Ruffnek20 [4CVR] S-51 1
  • SgtRock52 [BTB] Jagdpanther
  • Nekozawa SU-8
  • 2_Triumph A46 4 1
  • Xena_Tarius [JOV] Achilles 1
  • devistatingdork [RAPT] T-50-2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 9/4
  • {{ ::replay.translations.shots.heHits }} 5
  • {{ ::replay.translations.damageDealt.total }} 1547
  • {{ ::replay.translations.damageDealt.sniper }} 170
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 110
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1079
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,42
Credits With Premium
Received 23 155 23 155
Personal Reserves bonus 11 578 11 578
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 34,733 34,733
 
Auto-repair vehicle -5,803 -5,803
Auto-resupply ammunition -3,818 0 -3,818 0
Auto-resupply consumables 0 0 0 0
 
Total: 25,112 0 25,112 0
Time
  • Starting time 22:18
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 1 025 51     1 025 51
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 153     153
Action / Personal missions payout 6 025 0     6 025 0
 
 
Total: 8 075 255 8 075 255
  • Version: 1.11.1
  • Server game time: 2021-02-28 22:18
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Legoguy_destroyer

Replay description

was in my M4A3E2 and had the longest game ever for me

Replay's comments (0)