A weird 703 game
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Personal Score
Team Score
Detailed Report
Victory
|
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
99 018
1 997
Mountain Pass – Standard
Object 703 II
Einsig [-RH-]
Without Premium | With Premium | |
---|---|---|
Credits | 66 012 | 66 012 |
Experience | 1392 | 1997 |
Battle efficiency
Σ:
3
3182
8
1010
535
-
-
- mullet15 [4HIM] Progetto CC55 mod. 54 1 1
- canadianshield01 Rheinmetall Skorpion 1 1
- 123_743 T26E4 SuperPershing 1
- Quanxuqi M40/M43
- LeonidasII [5CAD] KV-4 1 1 2
- _MrAAA264_ [-202-] AMX M4 mle. 49 Liberté 1 1
- AegisGuardian [S--A] Object 703 II 1 5 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 12
- {{ ::replay.translations.shots.hits }} 9/8
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3182
- {{ ::replay.translations.damageDealt.sniper }} 113
- {{ ::replay.translations.received.label }} 7
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 3
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 1010
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 6/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 535
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 5/0
- {{ ::replay.translations.mileage.label }} 2,69
Credits
With Premium
Received | 66 012 | 66 012 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -7,485 | -7,485 | ||||
Auto-resupply ammunition | -14,160 | 0 | -14,160 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 41,367 | 0 | 74,373 | 0 |
Time
- Starting time 08:41
- Battle duration 9 min 29 s
- Time of destruction 9 min 28 s
Experience
Received | 1 210 | 61 | 1 210 | 61 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Bonus for Premium vehicle tier | 182 | 182 | ||||
Total: | 1 392 | 61 | 1 997 | 92 |
- Version: 1.12.0
- Server game time: 2021-03-08 08:41
- Spawn: I
- Battle type: Regular
- Uploaded: Einsig
Replay description
First shot I hit in the match made it worth it no matter how the rest of the battle went. It went okay, but I got real confused and worried after a couple of minutes because of how things looked. Am bad at overall decision making, I know.
Replay's comments (0)