Deathstar last second carry!
Personal Score
Team Score
Detailed Report
Victory
I class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
78 350
3 327
7
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Prokhorovka – Standard
Prokhorovka
FV215b (183)
FV215b (183)
Nokkeli [PH3NX]
28.02.2021 02:27
Without Premium With Premium
Credits 40 179 40 179
Experience (x{2} for the first win in a day) 2319 3327
Detailed Report
Statistics for Nokkeli
Battle efficiency Σ: 2 5781 13 1320 2135 1 -
  • Ironhorse75 [-D] M48A5 Patton 1 4 1
  • Mafia_22 IS-7 1
  • Svital7 T57 Heavy Tank 2
  • mmm098 AMX 50 B 2
  • King_2K17 Object 260 2
  • lolajulka [NIS4A] IS-7 1
  • nagnag16 [D_F_E] G.W. E 100
  • Laza471 Grille 15 2
  • honzik2711 [TT_CZ] Strv 103B 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 8/1
  • {{ ::replay.translations.shots.heHits }} 7
  • {{ ::replay.translations.damageDealt.total }} 5781
  • {{ ::replay.translations.damageDealt.sniper }} 4323
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1320
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2135
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 5/0
  • {{ ::replay.translations.mileage.label }} 2,32
Credits With Premium
Received 40 179 40 179
Battle payments 12 054 12 054
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 52,233 78,350
 
Auto-repair vehicle -20,084 -20,084
Auto-resupply ammunition -88,000 0 -88,000 0
Auto-resupply consumables -60,000 0 -60,000 0
 
Total: -115,851 0 -89,734 0
Time
  • Starting time 02:27
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 1 008 50     1 008 50
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For military maneuvers 150     150
Bonus for Premium vehicle tier 76       76  
For playing in a Platoon 227     227
 
 
Total: 2 319 250 3 327 300
  • Version: 1.11.1
  • Server game time: 2021-02-28 02:27
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Nokkeli

Replay description

An actual win on the last second of the game. The deathstar never fails to deliver! Boring start but game winning snapshot at the final second of the game so 0 seconds left of the game.

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