Blindshot 112
Personal Score
Team Score
Detailed Report
Victory
III class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
115 757
2 684
Prokhorovka – Standard
Prokhorovka
112
112
Sonic_the_Heck_x_Shot [SONIX]
07.03.2021 22:44
Without Premium With Premium
Credits 41 714 41 714
Experience (x{2} for the first win in a day) 1888 2684
Detailed Report
Statistics for Sonic_the_Heck_x_Shot
Battle efficiency Σ: 3 1958 4 485 197 - -
  • GlassTiger_3 G.W. Panther
  • captain_ [Z-WAR] Strv 103-0 1
  • milanb104 [_F-X_] S-51 1
  • arturdziki90 [N0OB] Hotchkiss EBR 1
  • matikonk_pro [BVZ] Aufklärungspanzer Panther 1
  • baby37 [MKPK] Škoda T 27 1 1 1
  • bubba_fighter [T-ITA] P.44 Pantera 1 1
  • marfewka_hero [_W-L_] Strv S1 1 2
  • bestiajez 212A 1
  • Ulub23 [DEJZX] SU-100M1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 9
  • {{ ::replay.translations.shots.hits }} 7/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1958
  • {{ ::replay.translations.damageDealt.sniper }} 1283
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 485
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 197
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,08
Credits With Premium
Received 41 714 41 714
Personal Reserves bonus 31 286 31 286
Battle payments 15 643 15 643
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 88,643 115,757
 
Auto-repair vehicle -6,029 -6,029
Auto-resupply ammunition -9,225 0 -9,225 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: 67,389 0 94,503 0
Time
  • Starting time 22:44
  • Battle duration 10 min 4 s
  • Time of destruction -
Experience
Received 795 40     795 40
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 180     180
Bonus for Premium vehicle tier 119       119  
For playing in a Platoon 179     179
 
 
Total: 1 888 260 2 684 300
  • Version: 1.12.0
  • Server game time: 2021-03-07 22:44
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Sonic_the_Heck_x_Shot

Replay description

Nice Blindshot by 06:24

I Shot blind after 3 min teh strv are not spottet

Replay's comments (0)