Turbo AT8 - Ace Tanker, Top Gun, Steel Wall
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
49 088
2 229
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Erlenberg – Standard
Erlenberg
AT 8
AT 8
kszichy
18.03.2021 18:55
Without Premium With Premium
Credits 32 725 32 725
Experience 1486 2229
Detailed Report
Statistics for kszichy
Battle efficiency Σ: 6 1783 8 3905 2388 4 -
  • kszichy AT 8
  • Lupus_Parabellum [P1XEL] VK 36.01 (H) 1 1
  • ravengwo Pudel 2 2 2
  • metricRivers7 M44 1
  • danileJ12 Panhard AMD 178B 9 1 3
  • hydraulikasvejda T-34-85M 6 3 3
  • kubos1998 M24E2 Super Chaffee 2
  • kt038d M44
  • Takeshi_Kovaks M36 Jackson 4 1 2
  • uhf222 [CZPIP] O-I
  • mpf1959 [DRATT] P.43 bis 3 2
  • Avessal Achilles 1 1
  • Jack_TR [D2P] M4A3E8 Fury 3 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 21/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1783
  • {{ ::replay.translations.damageDealt.sniper }} 298
  • {{ ::replay.translations.received.label }} 34
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 32
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 3905
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 9/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2388
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 5/0
  • {{ ::replay.translations.mileage.label }} 2,14
Credits With Premium
Received 32 725 32 725
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,571 -2,571
Auto-resupply ammunition -6,175 0 -6,175 0
Auto-resupply consumables 0 0 0 0
 
Total: 23,979 0 40,342 0
Time
  • Starting time 18:55
  • Battle duration 10 min 58 s
  • Time of destruction 10 min 57 s
Experience
Received 1 486 74     1 486 74
Fine for causing damage to allies 0 0
 
 
Total: 1 486 74 2 229 111
  • Version: 1.12.0
  • Server game time: 2021-03-18 18:55
  • Spawn: II
  • Battle type: Regular
  • Uploaded: kszichy

Replay description

I have started the battle in a defensive position since I was the only tank committing to the eastern flank. Didn't had to wait long for the enemy to show up, so the comedy has started. After dealing with the attackers between the hills I zoomed across to the enemy base where the artillery "tried" to hide under the the bridge in the riverbed. Unfortunately I did not had the gundepression to deal with him, so naturally I parked on top of him :D. After this only some shots were fired and we quickly capped the base and won.

My equipment:
-Gun Rammer for that sweet DPM
-Improved Hardening for better track health and faster track repair speed
-Turbo for that 20% top speed improvement to zoom around

Replay's comments (0)