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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 51 643 | 51 643 |
Experience | 2349 | 2744 |
- DirkdasTier Jagdpanzer E 100 1
- mikele001 [B_K_S] Object 257 1
- Garim Progetto C50 mod. 66
- kikinekk Progetto C50 mod. 66 1 1 1
- Walle_the_CUBE IS-7 3 3
- AKO_159 Object 140 1 1
- jojopimp [AHPC] Lorraine 40 t 1
- janek_838 M26 Pershing 1
- waldi_76_warrior Bisonte C45 1
- rogi7 Object 703 II 1
- oskione4 [MOAB] M54 Renegade 2 1
- SkillPlease [-OBO-] E 75 1 3 2
- vojtadoubek [ZUMER] E 50 1 2
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 21
- {{ ::replay.translations.shots.hits }} 17/14
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 9181
- {{ ::replay.translations.damageDealt.sniper }} 3314
- {{ ::replay.translations.received.label }} 11
- {{ ::replay.translations.received.pierces }} 6
- {{ ::replay.translations.received.noDamage }} 5
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1010
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 10/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 96
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,33
Received | 51 643 | 51 643 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -21,072 | -21,072 | ||||
Auto-resupply ammunition | -48,480 | 0 | -48,480 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -17,909 | 0 | 7,913 | 0 |
- Starting time 20:10
- Battle duration 10 min 29 s
- Time of destruction 10 min 24 s
Received | 790 | 40 | 790 | 40 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 1 500 | 1 250 | 1 500 | 1 250 | ||
Bonus for Premium vehicle tier | 59 | 59 | ||||
Total: | 2 349 | 1290 | 2 744 | 1310 |
- Version: 1.12.0
- Server game time: 2021-03-22 20:10
- Spawn: I
- Battle type: Regular
- Uploaded: Kafue
Replay description
14:08: the first shots and fired at the Bisonte and E-75 with the second shot taking out the tracks of the E-75 Sending him back to the garage.
13:00: Poor shot at OBJ with one hit and one friendly fire. I go back to defend the base
11:35: very poor shot at 703
11:07 Renegade appears. Unable to finish him. 9:54: IS-7 appears then disappears very quickly with ammo rack
8:55 I unload a whole clip into an E-50 and Progetto 66
7:50 This is where things start going really bad as I am panicking now and rushing shot. This is probably what cost me the game, This is one of the rare cases where I load god as I am not a fan of gold
6:21: OBJ appears while I am reloading and I can’t do anything about it. Unfortunately I get a HUGE lag spike of 999ping and unable to move for a few seconds, Panicking now, miss the shot on the OBJ, hit second, bounce the third I yolo knowing I can’t win now.
(For quickybaby. If you want more context I can email. I cant here because of word limit.)
Replay's comments (1)