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Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Oskin's Medal
Destroy at least 3 enemy tanks or tank destroyers with a medium tank in one battle.
• The enemy vehicles must be at least 1 tier higher. • Can be obtained in Random Battles only. |
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
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Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots. • Firing accuracy must be at least 85% per battle. • At least 80% of hits must cause damage, including damage to enemy vehicles and modules. • Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP. • The player must not hit any allies with direct shots. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
| Without Premium | With Premium | |
|---|---|---|
| Credits | 94 997 | 94 997 |
| Experience | 11898 | 12705 |
- Absyrtus [RED1] TVP VTU Koncept 1
- SoaD1992 T32 1 2
- P8V_A_N_I_T_A_S_3M E 50 Ausf. M 2 3
- Kikuczijo [-BTT-] T30 2 2
- tifootymba M4A1 Revalorisé 1
- isnardi Kampfpanzer 50 t 1
- Player0q_2018 [GR_W] Rinoceronte 3
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 17
- {{ ::replay.translations.shots.hits }} 15/12
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4120
- {{ ::replay.translations.damageDealt.sniper }} 1723
- {{ ::replay.translations.received.label }} 1
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 7/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 2848
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/23
- {{ ::replay.translations.mileage.label }} 3,38
| Received | 94 997 | 94 997 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -2,918 | -2,918 | ||||
| Auto-resupply ammunition | -45,840 | 0 | -45,840 | 0 | ||
| Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
| Total: | 26,239 | 0 | 87,988 | 0 |
- Starting time 00:20
- Battle duration 8 min 10 s
- Time of destruction -
| Received | 1 613 | 81 | 1 613 | 81 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Action / Personal missions payout | 9 680 | 0 | 9 680 | 0 | ||
| Bonus for Premium vehicle tier | 242 | 242 | ||||
| For playing in a Platoon | 363 | 363 | ||||
| Total: | 11 898 | 81 | 12 705 | 122 |
- Version: 1.12.0
- Server game time: 2021-03-25 00:20
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Spawn: II
- Battle type: Regular
- Uploaded: blazinangels
Same battle replays (1)
Replay description
My Platoon mate and I were faced against a 2 vs 4, with 2 high HP tier 10's. Facing a loss we quickly executed perfect team work and engaged the enemy, quickly eliminating the premium tier 8 Chinese tank destroyer and gravely damaging the dangerous E-50m. This gave us a significant boost. We retreated in order to reload our clips and managed to pick off the E-50m, who blundered and pushed straight into our waiting guns. Knowing that the raging Rhino was baring down on us we made a swift exit, whilst only sustaining one hit of damage. Suddenly the base was starting to be captured, so we knew what had to be done. Luck, however, was on our side and we caught the Rhino in the open putting 4 shots through his side, rendering him an easy kill. After the tier 10's were dealt with the easy task of eliminated the underwhelming T-32, who was already a one shot from our previous efforts. The T-32 didn't put up much of a fight against Julius who easily pick up the last kill, to win us the game.
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