Type 5 go wild
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
85 124
12 915
7
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Bruno's Medal
Bruno's Medal
Awarded to players who destroy three or four enemy vehicles and survive the battle to victory despite receiving at least five different critical hits and 80% or more loss of hit points. Pietro Bruno was an Italian tank ace. For exceptional valor in the face of the enemy he was awarded the Gold Medal of Military Valor (Medaglia d'oro al Valore Militare), the highest Italian award.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Cliff – Standard
Cliff
Type 5 Heavy
Type 5 Heavy
bigdoc10 [_SI_]
26.03.2021 16:37
Without Premium With Premium
Credits 56 749 56 749
Experience 12300 12915
Detailed Report
Statistics for bigdoc10
Battle efficiency Σ: 5 6006 2 4900 1319 4 -
  • tangista69 [44MP4] Object 261 1
  • lillsunk81x Object 277
  • skagr Grille 15 1 1
  • _MothRA Leopard 1 2 2
  • PedroMapache [PEPEK] G.W. E 100 1
  • helios1 [IGPG] Super Conqueror 2
  • Canis_Lupusz [6KILL] Grille 15 1 1 3
  • ermat [F-E-T] Kranvagn 4 1
  • WarchiefxX AMX 50 Foch (155) 2
  • Niko_1 T92 HMC
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Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 13/10
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 6006
  • {{ ::replay.translations.damageDealt.sniper }} 2654
  • {{ ::replay.translations.received.label }} 17
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 4900
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 7/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1319
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,12
Credits With Premium
Received 56 749 56 749
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -28,811 -28,811
Auto-resupply ammunition -69,010 0 -69,010 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -61,072 0 -32,697 0
Time
  • Starting time 16:37
  • Battle duration 11 min 18 s
  • Time of destruction -
Experience
Received 1 230 62     1 230 62
Fine for causing damage to allies 0 0
Action / Personal missions payout 11 070 0     11 070 0
 
 
Total: 12 300 62 12 915 93
  • Version: 1.12.0
  • Server game time: 2021-03-26 16:37
  • Spawn: I
  • Battle type: Regular
  • Uploaded: bigdoc10

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