Claus Kellerman - This is how you play the GSOR, when to reload, when not to reload.
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
110 150
4 366
25
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Highway – Standard
Highway
GSOR 1008
GSOR 1008
sikjoven
30.03.2021 06:15
Without Premium With Premium
Credits 73 433 73 433
Experience (x{2} for the first win in a day) 2980 4366
Detailed Report
Statistics for sikjoven
Battle efficiency Σ: 7 4045 10 - 360 2 -
  • dime1 Strv 103-0 1 3
  • GaiusMaximus404 ELC EVEN 90 1 2
  • jamie7575 [C__B] M53/M55 2
  • papaphantom [IO] FV207 2 2
  • ICANTTTTTTTTTTTTT [NEWR] KV-4 2 3
  • TheAverageGamer WZ-120-1G FT 1
  • Kuzan95 LHMTV 2 2
  • TheRifleman213 [BEARD] Rhm.-Borsig Waffenträger 1
  • Hoticus_Leadicus Rhm.-Borsig Waffenträger 1 1
  • mx119 [DHO-X] Waffenträger auf Pz. IV 1
  • Misspespektor808 STA-2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 18/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4045
  • {{ ::replay.translations.damageDealt.sniper }} 2306
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 360
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,32
Credits With Premium
Received 73 433 73 433
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,493 -3,493
Auto-resupply ammunition -105,600 0 -105,600 0
Auto-resupply consumables 0 0 0 0
 
Total: -35,660 0 1,057 0
Time
  • Starting time 06:15
  • Battle duration 14 min 11 s
  • Time of destruction -
Experience
Received 1 386 69     1 386 69
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 208       208  
 
 
Total: 2 980 2138 4 366 2208
  • Version: 1.12.0
  • Server game time: 2021-03-30 06:15
  • Spawn: I
  • Battle type: Regular
  • Uploaded: sikjoven

Replay description

7 kills, 4k dmg, saved base, last kill in under a min left, fun fun.

Claus - I watched your video on the GSOR, and you complained about when you should reload or not, considering the 40 seconds. I hope this sheds a little light on mentality.

It's not always World of Reloading :)

Keep up the good content!

Replay's comments (0)