Conqueror GC Lucky RGN with 10 HP
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
77 922
1 551
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Stark's Medal
Stark's Medal
While driving an SPG, destroy at least 2 enemy vehicles and receive at least 2 enemy hits that cause damage or are blocked by armor.
• Survive a battle.
• Total amount of damage received and damage blocked by armor must be at least 2/3 of the hit points of your vehicle.
• Hitting allied vehicles is not counted.
• Can be obtained in Random Battles only.
Karelia – Standard
Karelia
Conqueror Gun Carriage
Conqueror Gun Carriage
BlackMember [BT-EP]
05.04.2021 00:22
Without Premium With Premium
Credits 34 632 34 632
Experience 1034 1551
Detailed Report
Statistics for BlackMember
Battle efficiency Σ: 4 2071 14 440 - - 2251
  • Kapszak9 [CNMNS] UDES 15/16 1
  • macushik [SCCAT] 60TP Lewandowskiego 3
  • kombiko [CZSL] Bat.-Châtillon 25 t 2
  • Filonek_PRO [TR4P] Progetto M40 mod. 65 1
  • Szczupak05 UDES 15/16 1 1 1
  • nikola_86_ AMX M4 mle. 54 1 2
  • Pz303 Bat.-Châtillon 155 58 2
  • Lord_Fingolfin Grille 15 2
  • Elixyr [0ZAMI] T110E3 1 1
  • macinko13 Super Conqueror 3 3
  • filizuzi13 Jagdpanzer E 100 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 3/0
  • {{ ::replay.translations.shots.heHits }} 16
  • {{ ::replay.translations.damageDealt.total }} 2071
  • {{ ::replay.translations.damageDealt.sniper }} 2031
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 440
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 2251
  • {{ ::replay.translations.stunsCaused }} 13
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,85
Credits With Premium
Received 34 632 34 632
Personal Reserves bonus 25 974 25 974
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 60,606 77,922
 
Auto-repair vehicle -31,200 -31,200
Auto-resupply ammunition -29,400 0 -29,400 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -19,994 0 -2,678 0
Time
  • Starting time 00:22
  • Battle duration 8 min 45 s
  • Time of destruction -
Experience
Received 1 034 52     1 034 52
Fine for causing damage to allies 0 0
Personal Reserves bonus 234     234
 
 
Total: 1 034 286 1 551 312
  • Version: 1.12.0
  • Server game time: 2021-04-05 00:22
  • Spawn: I
  • Battle type: Regular
  • Uploaded: BlackMember

Replay description

The lap was just 4:30 minutes when the UDES 15/16 breaks through the middle of the opposing team.
The UDES still had 40 HP and I was still full live.
UDES scoffs at me and gives me 520 damage, 10 HP remained for me. I wanted to ram it first because I was still reloading, but first drove behind a small hill and bounced off me with the next shot. My reload was then done and I hit the ground with the shot.
Shortly decided to start ramming again and rammed the UDES into the garage. RNG was on my side at the moment. :)

Replay's comments (0)