Progetto 66 Scout
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
116 413
3 156
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Serene Coast – Standard
Serene Coast
Progetto C50 mod. 66
Progetto C50 mod. 66
NateP2002 [PACNW]
06.04.2021 18:52
Without Premium With Premium
Credits 44 275 44 275
Experience (x{2} for the first win in a day) 2104 3156
Detailed Report
Statistics for NateP2002
Battle efficiency Σ: 1 2140 2 420 5390 5 -
  • barkleynonono T-10
  • TaxCollectors Grille 15 2
  • vernjovem_nometrius_K M53/M55 1 1
  • RePage [NVRDY] Leopard 1 1 1
  • Schnobbs13 Strv 103-0 1 2
  • ALFARG2018 T95
  • ___rek___ FV4005 Stage II
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 9
  • {{ ::replay.translations.shots.hits }} 6/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2140
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 420
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 4/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 5390
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,7
Credits With Premium
Received 44 275 44 275
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -16,762 -16,762
Auto-resupply ammunition -8,730 0 -8,730 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 65,783 0 87,921 0
Time
  • Starting time 18:52
  • Battle duration 6 min 33 s
  • Time of destruction 5 min 20 s
Experience
Received 1 052 53     1 052 53
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 104 106 3 156 160
  • Version: 1.12.0
  • Server game time: 2021-04-06 18:52
  • Spawn: I
  • Battle type: Regular
  • Uploaded: NateP2002

Replay description

5k+ spotting damage

Replay's comments (0)