Nice Bisonte game with 80% crew
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
182 430
8 069
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Himmelsdorf – Standard
Bisonte C45
Good_Names_Are_Gone
Without Premium | With Premium | |
---|---|---|
Credits | 81 080 | 81 080 |
Experience (x{4} for the first win in a day) | 5445 | 8069 |
Battle efficiency
Σ:
3
4089
5
720
315
3
-
- RUDYWOLF Lorraine 155 mle. 50
- Smile_Big [C_C_E] M12 1 1
- Blackout560 [OF] LT-432 1 1 2
- Desroyer_2017 [CDEV] Black Prince 2 3
- CptTomaszon [_HUN_] Tiger II 3 1 4
- edgedemon O-Ho 1 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 21
- {{ ::replay.translations.shots.hits }} 17/13
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4089
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 8
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 5
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 720
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 5/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 315
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/4
- {{ ::replay.translations.mileage.label }} 1,69
Credits
With Premium
Received | 81 080 | 81 080 | ||||
Personal Reserves bonus | 60 810 | 60 810 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 141,890 | 182,430 | ||||
Auto-repair vehicle | -6,040 | -6,040 | ||||
Auto-resupply ammunition | -19,530 | 0 | -19,530 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 116,320 | 0 | 156,860 | 0 |
Time
- Starting time 00:17
- Battle duration 8 min 24 s
- Time of destruction 8 min 23 s
Experience
Received | 1 312 | 66 | 1 312 | 66 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x4 | x4 | x4 | x4 | ||
Personal Reserves bonus | 297 | 297 | ||||
Bonus for Premium vehicle tier | 197 | 197 | ||||
Total: | 5 445 | 561 | 8 069 | 693 |
- Version: 1.12.0
- Server game time: 2021-04-05 00:17
- Spawn: II
- Battle type: Regular
- Uploaded: Good_Names_Are_Gone
Replay description
One of the luckiest and most fun rounds ever. Would not recommend playing with an 80% crew
Replay's comments (0)