M4A3E2 Sherman Jumbo, Abbey, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
59 343
12 805
35
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Abbey – Standard
Abbey
M4A3E2 Sherman Jumbo
M4A3E2 Sherman Jumbo
Gregooo
10.04.2021 12:33
Without Premium With Premium
Credits 39 562 39 562
Experience (x{5} for the first win in a day) 8535 12805
Detailed Report
Statistics for Gregooo
Battle efficiency Σ: 6 3705 14 2305 486 1 -
  • Legars62300 [7FRBE] StuG III Ausf. G 3 3
  • P3R0_2 [OORD] KV-2
  • Marcel14032010 AMX ELC bis 3 1
  • Delager T-34-85M 3 1
  • I_love_chicken_46_1 Pz.Kpfw. IV Ausf. H 1 2
  • TR85M1RO [AT-RO] T-34-85M 3 1
  • coldfart Churchill VII 1
  • _Daniel_Vetep_ [MEMCY] AMX ELC bis 2 3 1
  • salomon1080 [_V-B_] O-I
  • Johnnnyil [EU2] AT 2 3 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 37
  • {{ ::replay.translations.shots.hits }} 31/2
  • {{ ::replay.translations.shots.heHits }} 29
  • {{ ::replay.translations.damageDealt.total }} 3705
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 21
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 16
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 2305
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 9/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 486
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/79
  • {{ ::replay.translations.mileage.label }} 2,52
Credits With Premium
Received 39 562 39 562
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,968 -4,968
Auto-resupply ammunition -6,142 0 -6,142 0
Auto-resupply consumables -1,500 0 -1,500 0
 
Total: 26,952 0 46,733 0
Time
  • Starting time 12:33
  • Battle duration 9 min 30 s
  • Time of destruction -
Experience
Received 1 707 85     1 707 85
Fine for causing damage to allies 0 0
Award for the first victory each day x5 x5     x5 x5
 
 
Total: 8 535 425 12 805 640
  • Version: 1.12.0
  • Server game time: 2021-04-10 12:33
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Gregooo

Replay description

Zwycięstwo!
Bitwa: Klasztor
Pojazdy: M4A3E2 Sherman Jumbo
Doświadczenia: 12 805 (x5 za pierwsze zwycięstwo tego dnia)
Otrzymano obligacje: 35
Kredytów: 59 343
Osiągnięcia w walce: Specjalista, Duży kaliber, Stalowa ściana, Obrońca, Odznaka mistrzowska: "As pancerny"
Otrzymane zasoby rezerwowe: 5 934

MoE: 92.23% (+1.33%) CMD: 3 959

Naprawa: -4 968
Amunicja: -6 142
Wyposażenie: -1 500
Ogółem: 46 733 WN8: 19 701 (100)

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-10-11 в 21:12
  • #2 You did it again!
    ok30 2021-10-11 в 21:13
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh, yes you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2021-10-11 в 21:13