Type 61 - 4440 DMG - 1st class?
Personal Score
Team Score
Detailed Report
Victory
I class
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
94 391
14 160
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Paris – Standard
Paris
Type 61
Type 61
Shadowzdead
11.04.2021 10:09
Without Premium With Premium
Credits 41 951 41 951
Experience (x{5} for the first win in a day) 11210 14160
Detailed Report
Statistics for Shadowzdead
Battle efficiency Σ: 4 4440 1 390 771 1 -
  • Kotrag [D-A-M] Prototipo Standard B 1
  • cat773 Progetto C50 mod. 66 1
  • qbq_to [MAZ] E 75 1
  • Scryer117 M46 Patton 1
  • Pureal [PUCHN] STG Guard 1 1 1
  • sjudrum [PIKE] Rhm.-Borsig Waffenträger 1
  • Malivy IS-M 2
  • itok69 Object 140 1
  • URL24 Type 5 Heavy 1 5
  • giorgioqwerty [ALFA1] Centurion Mk. 5/1 RAAC
  • PaladinVII T95 1
  • nirename leKpz M 41 90 mm GF 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 18/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4440
  • {{ ::replay.translations.damageDealt.sniper }} 1939
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 390
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 771
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,65
Credits With Premium
Received 41 951 41 951
Personal Reserves bonus 31 464 31 464
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 73,415 94,391
 
Auto-repair vehicle -3,563 -3,563
Auto-resupply ammunition -85,200 0 -85,200 0
Auto-resupply consumables 0 0 0 0
 
Total: -15,348 0 5,628 0
Time
  • Starting time 10:09
  • Battle duration 8 min 15 s
  • Time of destruction -
Experience
Received 1 180 59     1 180 59
Fine for causing damage to allies 0 0
Award for the first victory each day x5 x5     x5 x5
Personal Reserves bonus 885     885
Action / Personal missions payout 4 425 1 250     4 425 1 250
 
 
Total: 11 210 1545 14 160 1695
  • Version: 1.12.0
  • Server game time: 2021-04-11 10:09
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Shadowzdead

Replay description

I felt like this tank was a grind to be honest. Anyone else feel that way? Last games in certain tanks seem to be the best. Moving on to Tier 10 after this game, literally. I hide in this tank often because it literally has very little armor, but did my game random two bounces, hull down, never the less.

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