T26E4 SuperPershing | 2073 base exp | 6k dmg | 6 kills
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
237 864
6 531
Lehvaslaiho's Medal
Lehvaslaiho's Medal
Destroy 2 enemy tanks or tank destroyers with a medium tank in one battle.
• The enemy vehicles must be at least 1 tier higher.
• Can be obtained in Random Battles only.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Studzianki – Encounter
Studzianki
T26E4 SuperPershing
T26E4 SuperPershing
_Brilliant_Mind_ [4FG]
13.04.2021 17:32
Without Premium With Premium
Credits 121 981 121 981
Experience 5494 6531
Detailed Report
Statistics for _Brilliant_Mind_
Battle efficiency Σ: 6 5971 7 1000 2057 1 -
  • tankkrig_2018 Bat.-Châtillon Bourrasque 2 1 2
  • Zahadum [FAN] GSOR 1008 1 2
  • RIP6666_2017 FV4202
  • black_king35 [TR-AK] Strv S1 1
  • xkikit [WLY] AMX 13 90 1
  • Temster12 Waffenträger auf Pz. IV 1 3
  • BuUuxD HWK 30 1
  • dragon_XA CS-52 1 1
  • jan9212 IS-3A 2 5
  • Bratrov [PWELL] T-54 1 4
  • cokicar T28 Prototype 1
  • Tervaskanto M53/M55 1
  • karllicek Object 257 2 5
  • Ciriani [VTFR] Tiger II 1 1 3
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 34
  • {{ ::replay.translations.shots.hits }} 31/29
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5971
  • {{ ::replay.translations.damageDealt.sniper }} 800
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 1000
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 12/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2057
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 2/10
  • {{ ::replay.translations.mileage.label }} 2,53
Credits With Premium
Received 121 981 121 981
Battle payments 54 892 54 892
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 176,873 237,864
 
Auto-repair vehicle -3,408 -3,408
Auto-resupply ammunition -95,715 0 -95,715 0
Auto-resupply consumables -80,000 0 -80,000 0
 
Total: -2,250 0 58,741 0
Time
  • Starting time 17:32
  • Battle duration 8 min 36 s
  • Time of destruction -
Experience
Received 2 073 104     2 073 104
Fine for causing damage to allies 0 0
For military maneuvers 390     390
Action / Personal missions payout 3 110 0     3 110 0
Bonus for Premium vehicle tier 311       311  
 
 
Total: 5 494 494 6 531 546
  • Version: 1.12.0
  • Server game time: 2021-04-13 17:32
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _Brilliant_Mind_

Replay description

No description

Replay's comments (2)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-04-13 в 18:16
  • #2 You know that increased penetration ammo is a normal part of the game. Anyone can use it, it is enough to have credits. It is normal and logical that if someone can afford it, he will choose something better than the worse. In normal life, will you also regret something because someone cannot afford something? I do not think so. Next time, think more carefully about your statement, and if not, just don't play if it causes you more frustration than joy.
    _Brilliant_Mind_ 2021-04-13 в 18:43