The Ace Still Eludes Me
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
58 613
14 694
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Tundra – Standard
Tundra
M24E2 Super Chaffee
M24E2 Super Chaffee
Shotgun_Chuck [LMNA]
18.04.2021 01:10
Without Premium With Premium
Credits 26 050 26 050
Experience 14167 14694
Detailed Report
Statistics for Shotgun_Chuck
Battle efficiency Σ: - 2198 6 - 191 - -
  • entenfliegen_1 [2M8TA] A46 1 2
  • RedBuddha [EXTNK] T-34-85 1
  • Lhezven [ERTT] T-150 2
  • AntraxX_XD Cromwell B 1 3
  • darkaion90 [IN-WO] M24E2 Super Chaffee 1 1
  • TwinningFredou [FDDQC] T37 1 2
  • Drybrush [PIKE] M4A3E8 Sherman 1 2
  • Gotre_Alpha50505 Škoda T 25 1
  • Daywalker1970 M24E2 Super Chaffee 1 3
  • Bobturbo [TANQC] KV-2 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 22/19
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2198
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 191
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,5
Credits With Premium
Received 26 050 26 050
Personal Reserves bonus 19 538 19 538
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 45,588 58,613
 
Auto-repair vehicle -2,383 -2,383
Auto-resupply ammunition -2,400 0 -2,400 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: 34,805 0 47,830 0
Time
  • Starting time 01:10
  • Battle duration 5 min 52 s
  • Time of destruction 5 min 51 s
Experience
Received 1 053 53     1 053 53
Fine for causing damage to allies 0 0
Personal Reserves bonus 3 160     3 160
Action / Personal missions payout 9 480 0     9 480 0
Bonus for Premium vehicle tier 474       474  
 
 
Total: 14 167 53 14 694 80
  • Version: 1.12.0
  • Server game time: 2021-04-18 01:10
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Shotgun_Chuck

Replay description

I went east flank hoping to beat the enemy lights and get some spotting damage. Instead I just ended up taking direct control of damage-dealing. How much damage do you need to get an ace in a Super Chaffee?

Replay's comments (1)

  • #1 I would also like to add: apologies to any teammates I body checked during this battle. In this tank you have to get out of the line of fire quickly if you find yourself in it.
    Shotgun_Chuck 2021-04-18 в 01:21