VK30.01P - Nail biting at the Great Wall - Ace Tanker
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
45 171
4 143
Empire's Border – Standard
Empire's Border
VK 30.01 (P)
VK 30.01 (P)
Seelenklau [H-V-G]
18.04.2021 16:40
Without Premium With Premium
Credits 30 114 30 114
Experience 3515 4143
Detailed Report
Statistics for Seelenklau
Battle efficiency Σ: 4 1850 5 550 1473 1 -
  • ringedingdong IS
  • Punzonator T-34-85M 1 1
  • szabyHUN547 [FS-T] VK 28.01
  • Barkmann12 M44 1 1
  • Apolloud9 KV-1S 2
  • Jojczok [KWPW] Type 58 1 3
  • Gaskol Panhard AMD 178B 1
  • humble_jah [COV-1] VK 30.02 (D) 1 1 3
  • Grim_Reaper7 Carro d'assalto P.88 1 2
  • Doktor_1980 [G_ER] M44 1
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 14/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1850
  • {{ ::replay.translations.damageDealt.sniper }} 232
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 550
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1473
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,24
Credits With Premium
Received 30 114 30 114
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,088 -5,088
Auto-resupply ammunition -42,860 0 -42,860 0
Auto-resupply consumables 0 0 0 0
 
Total: -17,834 0 -2,777 0
Time
  • Starting time 16:40
  • Battle duration 10 min 5 s
  • Time of destruction 10 min 4 s
Experience
Received 1 255 63     1 255 63
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 883 285     1 883 285
For tactical training 377     377
For military maneuvers 190     190
 
 
Total: 3 515 538 4 143 570
  • Version: 1.12.0
  • Server game time: 2021-04-18 16:40
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Deathrattler

Replay description

This game was a lot of fun.
Didnt't look much like a win at the beginning but turned out to be a nice and interesting game.

Enjoy! ;)

Replay's comments (2)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-04-18 в 17:08
  • #2 Grow up, ok30. Special ammo is part of the game and so it is ok to use it - even more so if one is low tier. Go away and troll someone else....
    Deathrattler 2021-04-18 в 20:25