Master M4A1FL10
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
76 008
7 024
Lehvaslaiho's Medal
Lehvaslaiho's Medal
Destroy 2 enemy tanks or tank destroyers with a medium tank in one battle.
• The enemy vehicles must be at least 1 tier higher.
• Can be obtained in Random Battles only.
Arctic Region – Standard
Arctic Region
M4A1 FL 10
M4A1 FL 10
BencoBoxeur
19.04.2021 22:07
Without Premium With Premium
Credits 46 065 46 065
Experience 6345 7024
Detailed Report
Statistics for BencoBoxeur
Battle efficiency Σ: 3 2383 8 - 1296 - -
  • mustafa_kibaroglu SU-100Y 2
  • Glazial [IPRO] Type 64 1
  • HARRY_EL_SUCIO G.W. Panther
  • xXxN0madexXx [IPRO] T-34-85M 4 4
  • er_YANI Leo 1 5
  • widukindkill [DD_S] Churchill VII 2 2
  • Ratzeputz [ENSA] M4A1 FL 10 1 4
  • KooleRR T20 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 29
  • {{ ::replay.translations.shots.hits }} 22/19
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2383
  • {{ ::replay.translations.damageDealt.sniper }} 1173
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1296
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,36
Credits With Premium
Received 46 065 46 065
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,350 -3,350
Auto-resupply ammunition -49,136 0 -49,136 0
Auto-resupply consumables 0 0 0 0
 
Total: -6,421 0 23,522 0
Time
  • Starting time 22:07
  • Battle duration 13 min 12 s
  • Time of destruction 12 min 52 s
Experience
Received 1 357 68     1 357 68
Fine for causing damage to allies 0 0
Action / Personal missions payout 4 072 0     4 072 0
Bonus for Premium vehicle tier 611       611  
For playing in a Platoon 305     305
 
 
Total: 6 345 68 7 024 102
  • Version: 1.12.0
  • Server game time: 2021-04-19 22:07
  • Spawn: II
  • Battle type: Regular
  • Uploaded: BencoBoxeur

Replay description

Victoire!
Bataille: Ligne Mannerheim
Véhicules: M4A1 FL 10
Expérience reçue: 7 024
Points du Passe de combat reçus : 17
Crédits reçus: 76 008
Médailles: Faucheur, Expert antichar, Médaille de Lehväslaiho, Insigne de maîtrise : "As du char"
Le Stock de réserve a reçu: 7 601

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-04-19 в 23:08