How to defend on redshire north spawn
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
218 941
2 565
Redshire – Standard
Redshire
Somua SM
Somua SM
Disiena [BOXIN]
17.04.2021 01:38
Without Premium With Premium
Credits 76 821 76 821
Experience 1881 2565
Detailed Report
Statistics for Disiena
Battle efficiency Σ: 4 3581 5 - 1494 - -
  • elanthebassman [_G-C_] Object 703 II 1 2
  • adrientxd [LICS] Lorraine 40 t 1 2
  • Rpina1979 [ARMAS] T110E3 1
  • Parsec01 WZ-111 Alpine Tiger 2 4
  • vardaloop [AOUA] 212A
  • mrblonder [FRDOG] G.W. E 100
  • kondoras01 [AOUA] T30 3
  • possibly_matt Waffenträger auf Pz. IV 1 1
  • Ricardo_Casas [J2E] WZ-111-1G FT 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 19/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3581
  • {{ ::replay.translations.damageDealt.sniper }} 2603
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1494
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,81
Credits With Premium
Received 76 821 76 821
Personal Reserves bonus 57 616 57 616
Battle payments 34 570 34 570
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 169,007 218,941
 
Auto-repair vehicle -6,161 -6,161
Auto-resupply ammunition -88,000 0 -88,000 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 54,846 0 104,780 0
Time
  • Starting time 01:38
  • Battle duration 7 min 40 s
  • Time of destruction -
Experience
Received 1 368 68     1 368 68
Fine for causing damage to allies 0 0
Personal Reserves bonus 306     306
For military maneuvers 255     255
Bonus for Premium vehicle tier 205       205  
For playing in a Platoon 308     308
 
 
Total: 1 881 629 2 565 663
  • Version: 1.12.0
  • Server game time: 2021-04-17 01:38
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Disiena

Replay description

Here is an exemple of how you can win on north spawn when you are loosing

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