Why the T-77 Needs a Rate of Fire Buff
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
44 900
1 886
Live Oaks – Standard
T77
ChocolateMonkey312
| Without Premium | With Premium | |
|---|---|---|
| Credits | 44 900 | 44 900 |
| Experience (x{2} for the first win in a day) | 1886 | 1886 |
Battle efficiency
Σ:
3
2041
4
240
-
-
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- Solopsistic ELC EVEN 90 1
- johnny832 T26E4 SuperPershing 1 2 4
- matveymissar Bat.-Châtillon 12 t 1 1
- KoenigsTiger_957 [GRIMY] T-34-2 1 1
- warp103 [LVTHN] LT-432
- kea190golis Bisonte C45 1
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 9
- {{ ::replay.translations.shots.hits }} 8/8
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2041
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 5
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 240
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 5/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,28
Credits
With Premium
| Received | 44 900 | 44 900 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -7,780 | -7,780 | ||||
| Auto-resupply ammunition | -8,145 | 0 | -8,145 | 0 | ||
| Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
| Total: | 8,975 | 0 | 8,975 | 0 |
Time
- Starting time 06:44
- Battle duration 5 min 5 s
- Time of destruction 5 min 4 s
Experience
| Received | 898 | 45 | 898 | 45 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x2 | x2 | x2 | x2 | ||
| Bonus for Premium vehicle tier | 90 | 90 | ||||
| Total: | 1 886 | 90 | 1 886 | 90 |
- Version: 1.12.1
- Server game time: 2021-04-21 06:44
-
Spawn: I
- Battle type: Regular
- Uploaded: ChocolateMonkey312
Replay description
In this game, I was very held back by the incredibly long reload that the T-77 has. 35+ seconds is just too long for a tank with a 3 shell/360 dmg auto-loader. This is compounded by the fact that there are very few strengths for the T-77 because it lacks armor, it has a very slow reverse speed, and it's view range is rather poor but not too bad for a tier 8 heavy with no view range enhancements equipped or trained. The only two strong suits of the T-77 are it's top forward speed and it's HEAT shell penetration, and maybe it's gun depression. This tank needs some love!
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