Weird shot ,bounce off 50tp and kill scorpion g
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
145 227
8 446
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Abbey – Standard
Abbey
CS-52
CS-52
SlonWTrzechTrampkach [IC0H]
23.04.2021 22:24
Without Premium With Premium
Credits 74 475 74 475
Experience (x{2} for the first win in a day) 7072 8446
Detailed Report
Statistics for SlonWTrzechTrampkach
Battle efficiency Σ: 3 3977 8 175 184 1 -
  • Colonello [KELA] IS-3A 1
  • ZokanZa [-TAF-] ELC EVEN 90 1
  • tommiitank Rheinmetall Skorpion G 1 1
  • lofasman [1CZE] Progetto M35 mod 46 3 2
  • ST124 T-44-100 1 1
  • narcyz85 [KKPD] Bat.-Châtillon 12 t 1 1
  • lesio0 50TP Tyszkiewicza 1
  • wUJAszz [NBBS] Panhard EBR 75 (FL 10) 1 1
  • Escargo [_BLS_] Object 705 4
  • Alyates [61BMB] Object 263 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 15/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3977
  • {{ ::replay.translations.damageDealt.sniper }} 579
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 175
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 10/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 184
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,22
Credits With Premium
Received 74 475 74 475
Battle payments 33 514 33 514
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 107,989 145,227
 
Auto-repair vehicle -4,347 -4,347
Auto-resupply ammunition -8,160 0 -8,160 0
Auto-resupply consumables 0 0 0 0
 
Total: 95,482 0 132,720 0
Time
  • Starting time 22:24
  • Battle duration 6 min 47 s
  • Time of destruction 6 min 46 s
Experience
Received 1 373 69     1 373 69
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 4 120 0     4 120 0
Bonus for Premium vehicle tier 206       206  
 
 
Total: 7 072 138 8 446 208
  • Version: 1.12.1
  • Server game time: 2021-04-23 22:24
  • Spawn: II
  • Battle type: Regular
  • Uploaded: SlonWTrzechTrampkach

Replay description

When the clock is 9:50, I shoot to 50tp, but the bullet bounces off its chassis and hits the Scorpion standing behind it////////////////////
Gdy zegar wskazuje 9:50, strzelam do 50tp, ale kula odbija się od podwozia i trafia w stojącego za nią Skorpiona

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