We should have won...
Personal Score
Team Score
Detailed Report
Defeat
III class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
104 657
1 307
5
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Overlord – Standard
Overlord
Object 277
Object 277
RonJeremysUnsexyCousin [TT-6]
03.05.2021 08:11
Without Premium With Premium
Credits 49 290 49 290
Experience 871 1307
Detailed Report
Statistics for RonJeremysUnsexyCousin
Battle efficiency Σ: 1 5797 3 3430 664 3 -
  • prdiced Object 261
  • ROUGHREAPER666 Object 140 5 1
  • StGerard89 [EDLM] Grille 15 1 1
  • kabgrd [5RING] 60TP Lewandowskiego 1 1
  • Xxx_KAUA_xxX [CMBB] FV217 Badger 1 2
  • GottaBounce TVP T 50/51 1
  • ANameThatWontFit [88MPH] WZ-132-1 1
  • Devildoc96 Bat.-Châtillon 155 58
  • MSwap T110E3 1
  • San1991 [WICK] Progetto M40 mod. 65 3 1 2
  • Jakub_Doomster Bat.-Châtillon 25 t 1 2
  • MasterYogurt [RAZE] G.W. E 100
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 13/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5797
  • {{ ::replay.translations.damageDealt.sniper }} 1004
  • {{ ::replay.translations.received.label }} 17
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 3430
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 9/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 664
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,13
Credits With Premium
Received 49 290 49 290
Battle payments 24 152 24 152
Achievements 4 380 4 380
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 77,822 104,657
 
Auto-repair vehicle -28,202 -28,202
Auto-resupply ammunition -71,350 0 -71,350 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -41,730 0 -14,895 0
Time
  • Starting time 08:11
  • Battle duration 7 min 4 s
  • Time of destruction 6 min 50 s
Experience
Received 550 28     550 28
Achievements 321 16     321 16
Fine for causing damage to allies 0 0
For military maneuvers 198     198
 
 
Total: 871 242 1 307 264
  • Version: 1.12.1
  • Server game time: 2021-05-03 08:11
  • Spawn: I
  • Battle type: Regular
  • Uploaded: RonJeremysUnsexyCousin

Replay description

beach always wins

Replay's comments (0)