It may be slow...but dam...the gun handling feel nice
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
214 668
29 894
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Serene Coast – Standard
Serene Coast
Löwe
Löwe
frank44mag [SIMP]
04.05.2021 01:41
Without Premium With Premium
Credits 95 408 95 408
Experience 29133 29894
Detailed Report
Statistics for frank44mag
Battle efficiency Σ: 2 4556 3 1430 451 3 -
  • maksimus_Tank M40/M43 1 1
  • fyuanett [F_P_A] VK 45.02 (P) Ausf. A 1
  • shlakayou122 [SP3AR] SU-130PM 1 1 3
  • TitoDasMasac 53TP Markowskiego 1 1 1
  • Dankilla223 Tiger II 2
  • Lemming_001 [ROLED] Bat.-Châtillon Bourrasque
  • winter1961 Rheinmetall Skorpion G 1 2
  • Deadman920 [SP3AR] GSOR 1008 1
  • gyphrus [SP3AR] ISU-152 4
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 15/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4556
  • {{ ::replay.translations.damageDealt.sniper }} 927
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1430
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 451
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,37
Credits With Premium
Received 95 408 95 408
Personal Reserves bonus 71 556 71 556
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 166,964 214,668
 
Auto-repair vehicle -3,010 -3,010
Auto-resupply ammunition -21,630 0 -21,630 0
Auto-resupply consumables 0 0 0 0
 
Total: 142,324 0 190,028 0
Time
  • Starting time 01:41
  • Battle duration 9 min 53 s
  • Time of destruction 9 min 52 s
Experience
Received 1 521 76     1 521 76
Fine for causing damage to allies 0 0
Personal Reserves bonus 4 564 228     4 564 228
For military maneuvers 171     171
Action / Personal missions payout 22 820 500     22 820 500
Bonus for Premium vehicle tier 228       228  
 
 
Total: 29 133 975 29 894 1013
  • Version: 1.12.1
  • Server game time: 2021-05-04 01:41
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Belize_UBstudent

Replay description

So many snap shots and blind shots hit

Replay's comments (0)