Rly Close Game with Type 5 Heavy
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
114 905
4 500
32
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ruinberg – Standard
Ruinberg
Type 5 Heavy
Type 5 Heavy
steph1996 [NOS-A]
06.05.2021 20:01
Without Premium With Premium
Credits 76 603 76 603
Experience 3750 4500
Detailed Report
Statistics for steph1996
Battle efficiency Σ: 5 8891 20 5540 564 1 -
  • josdrcz Object 705A 3 1 1
  • rene2005 AE Phase I 2 2
  • Kartofelinder [L___P] Bat.-Châtillon 25 t AP 2 1
  • jade_towton [TTDMB] Caernarvon 1 2
  • Coladin [W-D-W] FV3805 1 1
  • krass55 [-G-E-] Maus 3 4
  • blackfireeX T92 HMC 3 1
  • Magucka [MPEEZ] P.44 Pantera 1 2 1
  • sir_fiodor [DINOW] Conqueror 2 3
  • Gael_2005 [LDIDM] T-34-2 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 20/5
  • {{ ::replay.translations.shots.heHits }} 16
  • {{ ::replay.translations.damageDealt.total }} 8891
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 21
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 13
  • {{ ::replay.translations.received.he }} 5
  • {{ ::replay.translations.received.blocked }} 5540
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 9/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 564
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 14/0
  • {{ ::replay.translations.mileage.label }} 2,16
Credits With Premium
Received 76 603 76 603
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -34,010 -34,010
Auto-resupply ammunition -128,000 0 -128,000 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -105,407 0 -67,105 0
Time
  • Starting time 20:01
  • Battle duration 11 min 18 s
  • Time of destruction -
Experience
Received 1 500 75     1 500 75
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 250     2 250
 
 
Total: 3 750 75 4 500 113
  • Version: 1.12.1
  • Server game time: 2021-05-06 20:01
  • Spawn: II
  • Battle type: Regular
  • Uploaded: steph1996

Replay description

A Realy Close Game Ruinberg with the Type 5 Heavy

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