elc 10 k spot dmg + 1k dmg
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
246 582
2 537
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Malinovka – Standard
Malinovka
ELC EVEN 90
ELC EVEN 90
PeTeOO7 [B-G-T]
13.05.2021 11:09
Without Premium With Premium
Credits 109 592 109 592
Experience 1768 2537
Detailed Report
Statistics for PeTeOO7
Battle efficiency Σ: 3 1108 1 - 10257 12 -
  • tereza135 [CSSPE] T26E5 Patriot 1
  • MgL_BaRs M103
  • Gienek19800 T92 HMC
  • Yaskovorez777 Bat.-Châtillon Bourrasque
  • jorgebn [MKPK] Object 277
  • danstefi_2014 [RO-SI] Jagdpanzer E 100
  • Solario E 75 TS 2
  • EmitrillCZ [EAS] T-54 first prototype 1
  • Jak1M [S__TS] Progetto M35 mod 46
  • vojami_1 E 100
  • _Vesna_ WZ-120 1
  • Dragon43pl [PLO] AE Phase I
  • Ronin_RS1976 [R_K_S] Strv 103-0
  • _Kettenhund_ [NOWO] Char Futur 4 1 1
  • LittleFin LT-432
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 11/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1108
  • {{ ::replay.translations.damageDealt.sniper }} 382
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 12
  • {{ ::replay.translations.damaged }} 5/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 10257
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,72
Credits With Premium
Received 109 592 109 592
Personal Reserves bonus 82 194 82 194
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 191,786 246,582
 
Auto-repair vehicle -2,138 -2,138
Auto-resupply ammunition -3,360 0 -3,360 0
Auto-resupply consumables 0 0 0 0
 
Total: 186,288 0 241,084 0
Time
  • Starting time 11:09
  • Battle duration 9 min 57 s
  • Time of destruction -
Experience
Received 1 537 77     1 537 77
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 231       231  
 
 
Total: 1 768 77 2 537 116
  • Version: 1.12.1
  • Server game time: 2021-05-13 11:09
  • Spawn: I
  • Battle type: Regular
  • Uploaded: PeTeOO7

Replay description

No description

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-05-06 в 19:57
  • #2 You did it again!
    ok30 2022-05-06 в 19:58
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2022-05-06 в 19:59