Basic Top Tier Ace
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
79 609
4 044
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Fisherman's Bay – Standard
IS-M
SquireBalo [IMORI]
Without Premium | With Premium | |
---|---|---|
Credits | 40 825 | 40 825 |
Experience (x{2} for the first win in a day) | 2696 | 4044 |
Battle efficiency
Σ:
3
3556
4
1160
933
4
-
- czmaximus2318 Škoda T 25 1
- Pazifist76 VK 30.02 (M) 1
- derernie [SPW] Škoda T 27 1
- damian210 122 TM 1
- Commander_Michel1_2021 [DKCKP] O-I 3
- Denis_cz1_2017 [GAYYY] Tiger I 1 1
- __STALKER__43 [_KISS] Object 252U Defender 1
- vanya_fedya_2016 Panther/M10 6 2 3
- hslim [GTCHA] WZ-120-1G FT 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 20
- {{ ::replay.translations.shots.hits }} 13/11
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3556
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 11
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 8
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1160
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 7/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 933
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,21
Credits
With Premium
Received | 40 825 | 40 825 | ||||
Battle payments | 18 371 | 18 371 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 59,196 | 79,609 | ||||
Auto-repair vehicle | -7,845 | -7,845 | ||||
Auto-resupply ammunition | -58,250 | 0 | -58,250 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -6,899 | 0 | 13,514 | 0 |
Time
- Starting time 14:29
- Battle duration 10 min 11 s
- Time of destruction -
Experience
Received | 1 348 | 67 | 1 348 | 67 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 2 696 | 134 | 4 044 | 202 |
- Version: 1.12.1
- Server game time: 2021-05-21 14:29
- Spawn: II
- Battle type: Regular
- Uploaded: SquireBalo
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