arta M ezzzz
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
95 770
2 134
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Bombardier
Bombardier
Awarded to the player who destroys two or more vehicles with one shot.
Mountain Pass – Standard
Mountain Pass
Conqueror Gun Carriage
Conqueror Gun Carriage
opachkaa [TIMES]
24.05.2021 21:43
Without Premium With Premium
Credits 42 900 42 900
Experience (x{2} for the first win in a day) 2134 2134
Detailed Report
Statistics for opachkaa
Battle efficiency Σ: 3 3337 17 - 251 - 2347
  • nemuriel [BC-RO] IS-3A 1 1
  • jaaa1_invader [-CHE-] E 50 Ausf. M 2 4
  • _PermaChatBANNED [WEFOX] Progetto M35 mod 46 2
  • Wolf308 FV215b
  • bohultaren Object 277 1 1
  • Saftlan Charioteer 3 1
  • Nituorb [BKPS] AMX AC mle. 48 1
  • Georg_Bose [M_M_S] Rheinmetall Skorpion G 1 1
  • khaleti_1 T30 1 1
  • sobol1997 [RPDRO] T-34-2 2 2
  • gamer731 [_RTP_] Prototipo Standard B 1 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 8
  • {{ ::replay.translations.shots.hits }} 2/1
  • {{ ::replay.translations.shots.heHits }} 11
  • {{ ::replay.translations.damageDealt.total }} 3337
  • {{ ::replay.translations.damageDealt.sniper }} 3337
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 251
  • {{ ::replay.translations.damageStunned.ownLabel }} 2347
  • {{ ::replay.translations.stunsCaused }} 9
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,66
Credits With Premium
Received 42 900 42 900
Battle payments 12 870 12 870
Action / Personal missions payout 40 000 40 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 95,770 95,770
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -25,150 0 -25,150 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 50,620 0 50,620 0
Time
  • Starting time 21:43
  • Battle duration 7 min 20 s
  • Time of destruction -
Experience
Received 1 067 53     1 067 53
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For military maneuvers 133     133
 
 
Total: 2 134 239 2 134 239
  • Version: 1.12.1
  • Server game time: 2021-05-24 21:43
  • Spawn: I
  • Battle type: Regular
  • Uploaded: opachkaa

Replay description

`1

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-02-01 в 14:24
  • #2 You did it again!
    ok30 2022-02-01 в 14:25
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh, yes you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2022-02-01 в 14:25