M53/M55 stunning carry last sec. cap to win
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
31 819
2 144
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Malinovka – Standard
M53/M55
AgentSKILL [QUIET]
Without Premium | With Premium | |
---|---|---|
Credits | 31 819 | 31 819 |
Experience (x{2} for the first win in a day) | 2144 | 2144 |
Battle efficiency
Σ:
2
3445
18
-
-
-
1084
- MJPlayZz [DPBD] G.W. Tiger 1 1
- sntCZ [P-_-M] Object 430 3 4
- jurezd9 CS-59 1 1
- tonimili_2018 Progetto M40 mod. 65 1
- i_frag Object 257 2 1
- AnnieChanna06 Progetto C50 mod. 66 4 1
- xxnikis [STLT] Kunze Panzer 2 4
- wagabundo AMX 50 B 1
- Only_Skill_And_RNG [SK0LL] Leopard 1 2 1
- evgeniy_Ka Leopard 1 2
- IamPanic [ARMAS] Object 430 2 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 30
- {{ ::replay.translations.shots.hits }} 8/0
- {{ ::replay.translations.shots.heHits }} 21
- {{ ::replay.translations.damageDealt.total }} 3445
- {{ ::replay.translations.damageDealt.sniper }} 3137
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 10/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 1084
- {{ ::replay.translations.stunsCaused }} 19
- {{ ::replay.translations.capture }} 32/0
- {{ ::replay.translations.mileage.label }} 2,61
Credits
With Premium
Received | 31 819 | 31 819 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | 0 | 0 | ||||
Auto-resupply ammunition | -62,880 | 0 | -62,880 | 0 | ||
Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
Total: | -51,061 | 0 | -51,061 | 0 |
Time
- Starting time 00:56
- Battle duration 15 min 0 s
- Time of destruction -
Experience
Received | 1 072 | 54 | 1 072 | 54 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 2 144 | 608 | 2 144 | 608 |
- Version: 1.12.1
- Server game time: 2021-05-25 00:56
- Spawn: II
- Battle type: Regular
- Uploaded: AgentSKILL
Replay description
Epic ending with 2 SPGs in base capture.
A very rare SPG battle nowadays, what do you think? I had 2 enemies very close and never got spotted, ended to cap the base in the last seconds.
1.12.1.2
Replay's comments (0)