Object 279e - 7.8K damage 2.5K assisted
Personal Score
Team Score
Detailed Report
Defeat
II class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
131 410
1 975
5
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Siegfried Line – Assault
Siegfried Line
Оbject 279
Оbject 279
FloppyBiscuits [CROWD]
25.05.2021 18:15
Without Premium With Premium
Credits 65 885 65 885
Experience 1348 1975
Detailed Report
Statistics for FloppyBiscuits
Battle efficiency Σ: 3 7822 4 2610 2480 1 -
  • Hattrix [HH_NI] E 50
  • simon2006_2014 IS-7
  • Szef1991 Type 5 Heavy 1 1 2
  • spam50 [HB-OP] Jagdpanzer E 100 4
  • bazsika2009 [HUN-2] UDES 15/16 2 1
  • Misak_m2 Emil II 1 1
  • petr266 [FOXCS] Škoda T 50 1
  • wolfman_2001 Bat.-Châtillon 25 t 1 4
  • Urugel765 Object 268 Version 4 1 2
  • Stefan2000frt Bat.-Châtillon 155 55
  • KA3AXCTAH [HTW] Prototipo Standard B 3 1 4
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 22/19
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7822
  • {{ ::replay.translations.damageDealt.sniper }} 2501
  • {{ ::replay.translations.received.label }} 10
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 2610
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2480
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,29
Credits With Premium
Received 65 885 65 885
Battle payments 26 282 26 282
Achievements 4 200 4 200
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 96,367 131,410
 
Auto-repair vehicle -15,827 -15,827
Auto-resupply ammunition -120,790 0 -120,790 0
Auto-resupply consumables -60,000 0 -60,000 0
 
Total: -100,250 0 -65,207 0
Time
  • Starting time 18:15
  • Battle duration 10 min 0 s
  • Time of destruction -
Experience
Received 790 40     790 40
Achievements 464 23     464 23
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 94       94  
 
 
Total: 1 348 63 1 975 95
  • Version: 1.12.1
  • Server game time: 2021-05-25 18:15
  • Spawn: II
  • Battle type: Regular
  • Uploaded: FloppyBiscuits

Replay description

good game, played waayyy to passivly at the end, could have had an amazing game. FeelsBadMan

Replay's comments (0)