T110E3 - blind shot (arty , grille 15)
Personal Score
Team Score
Detailed Report
Draw
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
38 745
1 082
3
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Standard
Ghost Town
T110E3
T110E3
ufufSMAILERufuf [N7A]
06.06.2021 03:49
Without Premium With Premium
Credits 22 038 22 038
Experience 721 1082
Detailed Report
Statistics for ufufSMAILERufuf
Battle efficiency Σ: 3 2916 7 2660 382 1 -
  • KwaseKmKo [A-P-N] Object 261 1 1
  • UZMANC5__72 [FETIH] Object 140 6
  • Strelok444 [7-GBR] FV4005 Stage II 3 1
  • MarkHeg [ONE-D] T92 HMC
  • ego_73 Conqueror Gun Carriage
  • hrvconwarior [CROLL] Grille 15 3 2 1
  • weedxX Leopard 1 1
  • Azamatatchik AMX 30 B 1 1 1
  • FleischGewehr43 Bat.-Châtillon 25 t 3
  • Jouuuule [2DBFL] 60TP Lewandowskiego 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 6/4
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 2916
  • {{ ::replay.translations.damageDealt.sniper }} 2916
  • {{ ::replay.translations.received.label }} 19
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 15
  • {{ ::replay.translations.received.he }} 7
  • {{ ::replay.translations.received.blocked }} 2660
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 5/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 382
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,35
Credits With Premium
Received 22 038 22 038
Achievements 3 792 3 792
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 25,830 38,745
 
Auto-repair vehicle -23,073 -23,073
Auto-resupply ammunition -44,390 0 -44,390 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: -47,633 0 -34,718 0
Time
  • Starting time 03:49
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 435 22     435 22
Achievements 286 14     286 14
Fine for causing damage to allies 0 0
 
 
Total: 721 36 1 082 54
  • Version: 1.12.1
  • Server game time: 2021-06-06 03:49
  • Spawn: II
  • Battle type: Regular
  • Uploaded: ufufSMAILERufuf

Replay description

T110E3 - blind shot (arty , grille 15) and 1 HP survived .... almost win battle in last second ... :)

Replay's comments (1)