VK 3002 M - 4600 dmg, Quickybaby
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
71 888
11 780
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ensk – Encounter
Ensk
VK 30.02 (M)
VK 30.02 (M)
Roller [FA-1]
10.06.2021 09:14
Without Premium With Premium
Credits 47 925 47 925
Experience 10693 11780
Detailed Report
Statistics for Roller
Battle efficiency Σ: 9 4588 18 1035 755 4 -
  • ROBERTO_T1000 KV-1 1 3
  • mistern KV-1S
  • mafordeb01 M5 Stuart 1 2
  • Priont P26/40 2
  • mcterrible KV-1 1 7 5
  • AKE_100 M4 Sherman 1
  • przmo0004 [RZ-PL] 40TP Habicha 2 4
  • K_Hitman SU-5 2
  • Pascu997 T6 Medium 2 4
  • LegionTR45 M8A1 1 1
  • mitko_valeri Pz.Kpfw. III/IV 3 2 3
  • RoyalCav Matilda 3 1 2
  • kapy46 Valiant 2 4
  • Troy_WTF [DDBER] T-34-85M 2 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 49
  • {{ ::replay.translations.shots.hits }} 37/32
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4588
  • {{ ::replay.translations.damageDealt.sniper }} 806
  • {{ ::replay.translations.received.label }} 20
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 14
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 1035
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 12/9
  • {{ ::replay.translations.damageAssisted.ownLabel }} 755
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/71
  • {{ ::replay.translations.mileage.label }} 1,58
Credits With Premium
Received 47 925 47 925
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,250 -5,250
Auto-resupply ammunition -64,543 0 -64,543 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -41,868 0 -17,905 0
Time
  • Starting time 09:14
  • Battle duration 5 min 47 s
  • Time of destruction -
Experience
Received 2 173 109     2 173 109
Fine for causing damage to allies 0 0
Action / Personal missions payout 8 520 0     8 520 0
 
 
Total: 10 693 109 11 780 164
  • Version: 1.12.1
  • Server game time: 2021-06-10 09:14
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Roller

Replay description

I was just driving around and shooting at everything. :-)

Replay's comments (0)