I don't even think I played that well here... or did I?
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
46 853
11 947
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Mountain Pass – Standard
Mountain Pass
VK 30.01 (P)
VK 30.01 (P)
Shotgun_Chuck [LMNA]
13.06.2021 09:25
Without Premium With Premium
Credits 31 235 31 235
Experience 11298 11947
Detailed Report
Statistics for Shotgun_Chuck
Battle efficiency Σ: 6 2684 13 550 210 3 -
  • Budda757 Matilda 1 2
  • HooNose T-28E with F-30 2 1
  • Obuld_2091 M8A1 1 4 2
  • Koyand_ M4A3E8 Sherman 1 1
  • Malcolm_Maxim52525 KV-2 2
  • snafucit AT 8 1 2
  • Zomoino M10 RBFM 2 2
  • Bar_Sinister Pz.Kpfw. II Luchs 5 3 1
  • PvtSnafu27 M8A1 1 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 18/14
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 2684
  • {{ ::replay.translations.damageDealt.sniper }} 424
  • {{ ::replay.translations.received.label }} 16
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 550
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 9/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 210
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,38
Credits With Premium
Received 31 235 31 235
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,558 -2,558
Auto-resupply ammunition -6,048 0 -6,048 0
Auto-resupply consumables -1,500 0 -1,500 0
 
Total: 21,129 0 36,747 0
Time
  • Starting time 09:25
  • Battle duration 7 min 3 s
  • Time of destruction 7 min 2 s
Experience
Received 1 298 65     1 298 65
Fine for causing damage to allies 0 0
Action / Personal missions payout 10 000 0     10 000 0
 
 
Total: 11 298 65 11 947 98
  • Version: 1.12.1
  • Server game time: 2021-06-13 09:25
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Shotgun_Chuck

Replay description

This replay includes many things, including:

-6 kills
-My first Ace Tanker I was actually aware of at the time it happened (apparently I aced the T20 without realizing it)
-Tactical use of the HE mechanics that WeeGee wants to nerf because they are "too complicated"
-Gratuitous bullying of tier 4 tanks with said tactical HE use
-Me sitting out in the open like an idiot trusting that the howitzer Matilda wouldn't be able to hurt me much
-Me charging like an idiot when I probably shouldn't have

So it wasn't exactly a hard carry, but this is still probably one of the best games I've ever had. Just because this tank got nerfed and now feels like it's perpetually driving though molasses, does not mean it can't still do some damage!

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