Scout rekt for being coward
Personal Score
Team Score
Detailed Report
Defeat
I class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
33 105
1 622
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Assault
Ghost Town
T71 CMCD
T71 CMCD
AesArmum [VX9]
15.06.2021 22:31
Without Premium With Premium
Credits 18 794 18 794
Experience 1081 1622
Detailed Report
Statistics for AesArmum
Battle efficiency Σ: 6 1658 3 - 479 4 -
  • Jakoby_2002 [TSS_] Panther 2
  • Tintar Leo 1
  • tjlgamer2 [E-O-A] FV4202
  • tijerina95 [EDLM] 45TP Habicha
  • Minai AMX M4 mle. 49 Liberté 1
  • Perdikkas AMX M4 mle. 45 1 3
  • LordGodAvenger Rheinmetall Skorpion G
  • Artemia_Tamamo [TD24] Lorraine 155 mle. 51 1 2
  • choose_other_target [KALAK] Tiger II
  • juan_iq [L4ST] Object 252U Defender 2
  • yaz_winner [ARPIA] Hotchkiss EBR 1 4
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 16/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1658
  • {{ ::replay.translations.damageDealt.sniper }} 209
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 7/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 479
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,4
Credits With Premium
Received 18 794 18 794
Achievements 3 276 3 276
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 22,070 33,105
 
Auto-repair vehicle -6,980 -6,980
Auto-resupply ammunition -5,940 0 -5,940 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 6,150 0 17,185 0
Time
  • Starting time 22:31
  • Battle duration 8 min 52 s
  • Time of destruction 8 min 47 s
Experience
Received 690 35     690 35
Achievements 391 20     391 20
Fine for causing damage to allies 0 0
 
 
Total: 1 081 55 1 622 83
  • Version: 1.12.1
  • Server game time: 2021-06-15 22:31
  • Spawn: I
  • Battle type: Regular
  • Uploaded: AesArmum

Replay description

Team leaves left flank open, but the fight turns out even.
What do I do at 3min left?

Replay's comments (0)