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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
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Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 54 188 | 54 188 |
Experience | 3101 | 4070 |
- :Willelm Verdier: AMX 40 1 2 5
- :Aslan Ruzov: Valentine II 1 3
- :Raimund Auger: B1 4 1 7
- :Garth Rainbow: M8A1 1 1 5
- Heahmund_ Pz.Kpfw. IV Ausf. H 5 3 9
- Sabieverde [RO-TD] T14 9 2 2
- :Roswell Tebble: M8A1
- :Vsevolod Travkin: BT-7 6 1 3
- :Roger Bernuth: Pz.Kpfw. II Luchs 1 3
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 67
- {{ ::replay.translations.shots.hits }} 51/37
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2646
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 37
- {{ ::replay.translations.received.pierces }} 11
- {{ ::replay.translations.received.noDamage }} 26
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 2725
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 8/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 249
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/100
- {{ ::replay.translations.mileage.label }} 1,77
Received | 54 188 | 54 188 | ||||
Personal Reserves bonus | 40 641 | 40 641 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 94,829 | 121,923 | ||||
Auto-repair vehicle | -2,516 | -2,516 | ||||
Auto-resupply ammunition | -47,760 | 0 | -47,760 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 41,553 | 0 | 68,647 | 0 |
- Starting time 01:43
- Battle duration 7 min 0 s
- Time of destruction 6 min 59 s
Received | 1 938 | 97 | 1 938 | 97 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Bonus for Premium vehicle tier | 1 163 | 1 163 | ||||
Total: | 3 101 | 97 | 4 070 | 146 |
- Version: 1.12.1
- Server game time: 2021-06-22 01:43
- Spawn: II
- Battle type: Bots
- Uploaded: youregod
Replay description
11:00 ish would be a good starting point for the replay.
I had to go all the way back to base to "TRY" and save our game. ODDS must have been 99/1 for them. lol SERIOUSLY I had to reset the base "SEVERAL TIMES" while surrounded by enemy tanks. I still cannot believe I pulled that off. GG
So I was just doing what I could with what I had. lol I never thought it would be a win. I actually got mad at the VALIANT because I could have taken care of the east side. I pinged the map for him to defend the base, mainly to help our STUG back at our base.
I guess it is a good thing that I HAD TO GO BACK. Only because there is no way our Valiant player could have done what I did. Buuuuuut thank tank gods he was smart enough to eventually get on cap.
The enemy T-14 looks like a good player BUUUUT he should have attacked, NOT TRY TO CAP. lol
HUGE MISTAKE!!!! And that is why I "NEVER" cap "UNLESS" I have to. Which is "VERY" rare.
WOW I cant believe I only got class 1.
11:00 ish
Replay's comments (0)