9.5k chief
Personal Score
Team Score
Detailed Report
Defeat
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
149 012
2 252
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Siegfried Line – Assault
Siegfried Line
T95/FV4201 Chieftain
T95/FV4201 Chieftain
schmaldeo [MEME]
24.06.2021 16:30
Without Premium With Premium
Credits 74 961 74 961
Experience 1537 2252
Detailed Report
Statistics for schmaldeo
Battle efficiency Σ: 5 9516 8 3230 1190 1 -
  • Ototoffff [E-X-E] Rhm.-Borsig Waffenträger 1 1
  • Christinct AMX 50 B 1 1 4
  • rexxx STG Guard 1 1
  • lolol239 T54E1 2 1 3
  • _ThePunisher_77 [KRAL_] AE Phase I 2 1
  • _SeBaxPompa_ [P-W-E] Object 252U Defender 1 2
  • sebastiansamuel [Y0] Object 257 1 1 3
  • hunter1998 M46 Patton 1 1
  • pawelvip123 [5BW] Leopard Prototyp A 1 1 2
  • mario2084 [MTRPL] 60TP Lewandowskiego 1
  • FrontArmour [SNIPI] Object 268 Version 4 1
  • ernes_51 [MARVA] Strv 103-0 1
  • Tzavuica91 SU-130PM 1
  • Dresing_Cze ELC EVEN 90 1
  • Cadman2006 [PE102] T-54 first prototype 2
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 33
  • {{ ::replay.translations.shots.hits }} 29/24
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 9516
  • {{ ::replay.translations.damageDealt.sniper }} 3081
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3230
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 15/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1190
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,31
Credits With Premium
Received 74 961 74 961
Action / Personal missions payout 30 000 30 000
Achievements 4 380 4 380
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 109,341 149,012
 
Auto-repair vehicle -25,610 -25,610
Auto-resupply ammunition -158,400 0 -158,400 0
Auto-resupply consumables -60,000 0 -60,000 0
 
Total: -134,669 0 -94,998 0
Time
  • Starting time 16:30
  • Battle duration 10 min 0 s
  • Time of destruction -
Experience
Received 907 45     907 45
Achievements 523 26     523 26
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 107       107  
 
 
Total: 1 537 1321 2 252 1357
  • Version: 1.13.0
  • Server game time: 2021-06-24 16:30
  • Spawn: II
  • Battle type: Regular
  • Uploaded: schmaldeo

Replay description

carrying my team and still losing because ran out of time, actually dealing almost half of enemies total hp

Replay's comments (0)