Never give up!!!11,3k comb.+3'rd mark
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
95 421
2 460
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Prokhorovka – Standard
Prokhorovka
Bat.-Châtillon 25 t AP
Bat.-Châtillon 25 t AP
EugenEugenius [JKC]
24.06.2021 20:04
Without Premium With Premium
Credits 63 614 63 614
Experience 1640 2460
Detailed Report
Statistics for EugenEugenius
Battle efficiency Σ: 2 2787 6 - 8596 7 -
  • bukselj41 [W0LVE] IS-2
  • kisvakond59 Lorraine 155 mle. 50
  • Raptor SU-130PM
  • Goker118_11_ Rheinmetall Skorpion G
  • peterke20 [HUPS] T30
  • Ion_Dolanescu [BB_A] AMX 50 100 2 2
  • BabaOfTanks [BABAT] AMX 13 57 2
  • barrett50 Type 5 Chi-Ri
  • HANDYCAN IS
  • LAMACZ_2005 [2CSOD] WZ-120-1G FT
  • Volavko Progetto M35 mod 46 3 3
  • Phuddle [-GB4-] Char Futur 4 1 2
  • BlackHell_78 [2002] IS-3-II
  • Hank_van_Helvete Tiger I 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 10/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2787
  • {{ ::replay.translations.damageDealt.sniper }} 856
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 7
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 8596
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,46
Credits With Premium
Received 63 614 63 614
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -12,714 -12,714
Auto-resupply ammunition -44,000 0 -44,000 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -13,100 0 18,707 0
Time
  • Starting time 20:04
  • Battle duration 6 min 56 s
  • Time of destruction -
Experience
Received 1 640 82     1 640 82
Fine for causing damage to allies 0 0
 
 
Total: 1 640 82 2 460 123
  • Version: 1.13.0
  • Server game time: 2021-06-24 20:04
  • Spawn: II
  • Battle type: Regular
  • Uploaded: EugenEugenius

Replay description

At the beginning I've eaten shells because I was too aggresive.
All lights were already dead, so I decided to go spotting with just 270hp left.
Heads up, just gold rounds fired cause 3'rd mark was close, sry for that.

Notes:
222 battles played up to this point on this tank

Equipment:
Ventilation +6% (on slot)
Stabilizer -20%
Optics +10%

Large Repairkid, Small Medikid, Coffee

Crew:
Comander (BiA, Camo, Sixth Sense, Situational Awareness, Recon, Mentor, Repair (47%)
Gunner (BiA, Camo, Snap Shot, Repair, Designated Target, Firefighting, Adrenalin rush(47%)
Driver (BiA, Camo, Smooth Ride, Repair, Off-Road Driving, Clutch Braking, Firefighting (47%)

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