Churchill III uptier 2087 base exp
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
85 646
23 169
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Malinovka – Encounter
Churchill III
willaim [CZSL]
Without Premium | With Premium | |
---|---|---|
Credits | 57 097 | 57 097 |
Experience (x{5} for the first win in a day) | 17949 | 23169 |
Battle efficiency
Σ:
3
2671
9
810
587
1
-
- Poland_Gamer_6 Churchill VII 1 3 7
- AdrianPL33 [GUROM] KV-2 7
- Leopoldino2021 T1 Heavy Tank 3 2 7
- Zal_gardis AMX 40 8 3
- smurdu Churchill III 1 2 10
- Kacper_Surus M4 Sherman 2 3
- DOMI_08_DOMI T-28
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 60
- {{ ::replay.translations.shots.hits }} 53/37
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2671
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 21
- {{ ::replay.translations.received.pierces }} 8
- {{ ::replay.translations.received.noDamage }} 13
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 810
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 6/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 587
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,8
Credits
With Premium
Received | 57 097 | 57 097 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -3,014 | -3,014 | ||||
Auto-resupply ammunition | -26,250 | 0 | -26,250 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 27,833 | 0 | 56,382 | 0 |
Time
- Starting time 11:17
- Battle duration 6 min 41 s
- Time of destruction 4 min 51 s
Experience
Received | 2 087 | 104 | 2 087 | 104 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x5 | x5 | x5 | x5 | ||
Action / Personal missions payout | 6 262 | 0 | 6 262 | 0 | ||
Bonus for Premium vehicle tier | 1 252 | 1 252 | ||||
Total: | 17 949 | 520 | 23 169 | 780 |
- Version: 1.12.1
- Server game time: 2021-05-10 11:17
- Spawn: II
- Battle type: Regular
- Uploaded: willaim
Replay description
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