boża ebolka po zmianach he
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
143 653
2 161
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Sand River – Standard
Sand River
Оbject 279
Оbject 279
Kamilso102 [MANTO]
24.06.2021 17:58
Without Premium With Premium
Credits 78 653 78 653
Experience 2161 2161
Detailed Report
Statistics for Kamilso102
Battle efficiency Σ: 4 10012 6 7370 535 2 -
  • ST4LKER_007 [K45] SU-130PM 4 1 1
  • Jhan_1102 Char Futur 4 4 2 2
  • ffase Strv 103-0 4 1 3
  • sbullonati74 Bat.-Châtillon Bourrasque
  • Johncc FV217 Badger 11 4
  • costinanton [ROBIT] Rheinmetall Skorpion 2 1 1
  • Milan_head [CZMAF] Char Futur 4 3
  • BartoszKu 121B 1
  • arshalkir2001_2015 Chrysler K 3
  • gextop [RHYNO] Bat.-Châtillon Bourrasque 1
  • Fish1966_16 Caernarvon Action X 1 1 1
  • pavel4791 Maus 2 7
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 33
  • {{ ::replay.translations.shots.hits }} 29/24
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 10012
  • {{ ::replay.translations.damageDealt.sniper }} 2285
  • {{ ::replay.translations.received.label }} 37
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 31
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 7370
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 535
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 51/0
  • {{ ::replay.translations.mileage.label }} 2,86
Credits With Premium
Received 78 653 78 653
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -17,633 -17,633
Auto-resupply ammunition -162,895 0 -162,895 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: -59,875 0 -59,875 0
Time
  • Starting time 17:58
  • Battle duration 12 min 45 s
  • Time of destruction -
Experience
Received 1 394 70     1 394 70
Fine for causing damage to allies 0 0
For tactical training 697     697
Bonus for Premium vehicle tier 70       70  
 
 
Total: 2 161 70 2 161 70
  • Version: 1.13.0
  • Server game time: 2021-06-24 17:58
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Kamilso102

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