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Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only.
If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
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Without Premium | With Premium | |
---|---|---|
Credits | 42 306 | 42 306 |
Experience (x{2} for the first win in a day) | 2824 | 4236 |
- RedStar_Peshtera Indien-Panzer
- MudDog737 [MS0B] M40/M43 1 1
- TargetZero [O-VER] M53/M55
- Totally_Baffled Rheinmetall Skorpion G
- playx Centurion Mk. 7/1 1
- Crispyfried69 [SLCKR] T28 Prototype
- Schrd [-LIDS] T34
- D_E_S_T_R_U_C_T_I_O_N [POP-C] M103
- jonny1976 [933RC] Rhm.-Borsig Waffenträger 1
- eplantev3r [1CAB-] Strv S1
- SmokenBoB T42
- mr_raigh Char Futur 4 2
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 9
- {{ ::replay.translations.shots.hits }} 5/2
- {{ ::replay.translations.shots.heHits }} 2
- {{ ::replay.translations.damageDealt.total }} 1678
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 10
- {{ ::replay.translations.damaged }} 4/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 6691
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,96
Received | 42 306 | 42 306 | ||||
Action / Personal missions payout | 65 000 | 65 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -374 | -374 | ||||
Auto-resupply ammunition | -6,750 | 0 | -6,750 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 100,182 | 0 | 121,335 | 0 |
- Starting time 14:00
- Battle duration 8 min 23 s
- Time of destruction -
Received | 1 412 | 71 | 1 412 | 71 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 2 824 | 142 | 4 236 | 214 |
- Version: 1.13.0
- Server game time: 2021-06-27 14:00
- Spawn: I
- Battle type: Regular
- Uploaded: Clorox_Connoisseur
Replay description
Fisherman's Bay is apparently a really good scouting map at 4 in the morning no matter what spawn you're on.
After my Hide and Seek world champion replay, which was on this map from another spawn, I completed 15.4 without honors due to drawing the match.
This game is a little more bog standard, really the only intelligent decision i make is to leave mid in the apparently very capable hands of our Guard player and go spot 1 line for our campers instead, since the enemy T49 died early and mid was stalling since barely anybody went city.
I actually was less than 100 combined short of the mission by the end of the match but blind (and thus uncounted) spotting damage on either the T28 Proto (via Guard) or the Cent (via arty) is likely what pushed it over for me.
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