Calculateur de Distance de Saut
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Eye for an Eye!
Eye for an Eye!
Simultaneously destroy, and be destroyed, by the same enemy.
• Enemy vehicles destroyed by setting them on fire or by ramming are counted.
• Can be obtained in Random Battles only.
73 745
1 684
Cliff – Standard
Cliff
STB-1
STB-1
RNG_In_My_Bl00D
26.06.2021 16:35
Without Premium With Premium
Credits 44 694 44 694
Experience 1196 1684
Detailed Report
Statistics for RNG_In_My_Bl00D
Battle efficiency Σ: 2 4861 9 - 1358 - -
  • cytrus007 Panhard EBR 105
  • Panzer0815_1 [O_W_] Object 260 1
  • taxsfri [SP-DD] Conqueror Gun Carriage 1 1
  • Azot931 T110E3 3 2
  • mir_vy STB-1 2 3
  • bunkrowski [DHT] UDES 15/16 1 2
  • Byacku Jagdpanzer E 100 1 2
  • Der_alte_Germane [T_C_C] TVP T 50/51 1 1
  • nortag Centurion Action X
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 34
  • {{ ::replay.translations.shots.hits }} 20/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4861
  • {{ ::replay.translations.damageDealt.sniper }} 2080
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1358
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,71
Credits With Premium
Received 44 694 44 694
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -25,300 -25,300
Auto-resupply ammunition -51,600 0 -51,600 0
Auto-resupply consumables 0 0 0 0
 
Total: -32,206 0 -3,155 0
Time
  • Starting time 16:35
  • Battle duration 12 min 1 s
  • Time of destruction 11 min 56 s
Experience
Received 976 49     976 49
Fine for causing damage to allies 0 0
For playing in a Platoon 220     220
 
 
Total: 1 196 49 1 684 74
  • Version: 1.13.0
  • Server game time: 2021-06-26 16:35
  • Spawn: II
  • Battle type: Regular
  • Uploaded: RNG_In_My_Bl00D

Replay description

Action à 4:22
Un STB-1 ennemi se positionne sur un bout de falaise ou le seul moyen de le tuer et de lui sauter dessus en évitant de s'écraser sur les rochers autour ou de tomber a l'eau et se noyer, je vois que mes 2 alliés en peloton se ratent et se noient, je décide donc de réfléchir et de calculer la vitesse besoin a la distance du saut, je prend mon temps et je décide de me lancer ! ET BOOM calcul réussi et j arrive DROIT sur l ennemi en esquivant les rocher de peu et je le ram kill

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