QB/DES/Jingles: 8K+ Combined Sheridan Pure Scout loadout
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
61 413
3 365
7
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Sand River – Standard
Sand River
XM551 Sheridan
XM551 Sheridan
0megaZer0
30.06.2021 12:14
Without Premium With Premium
Credits 40 942 40 942
Experience (x{2} for the first win in a day) 2467 3365
Detailed Report
Statistics for 0megaZer0
Battle efficiency Σ: - 1976 2 1 5993 3 -
  • TaikoDragon [BTTLN] Panhard EBR 105
  • Tripwire_Dawg T92 HMC
  • hoangiuvan [W-O-W] T110E3
  • yasunovec T110E4 1 2
  • _M3M3_M3SH3N_ [INEPT] T110E4
  • _GreyShift_ [INEPT] Maus
  • darckotaro [C0TAB] Grille 15 1 1
  • chiefjavi Grille 15 1
  • eimaze UDES 15/16 1 1
  • 0megaZer0 XM551 Sheridan
  • hardicon [INEPT] Maus
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 7
  • {{ ::replay.translations.shots.hits }} 6/5
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1976
  • {{ ::replay.translations.damageDealt.sniper }} 1584
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 4/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 5993
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,94
Credits With Premium
Received 40 942 40 942
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -21,512 -21,512
Auto-resupply ammunition -7,700 0 -7,700 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -8,270 0 12,201 0
Time
  • Starting time 12:14
  • Battle duration 9 min 55 s
  • Time of destruction -
Experience
Received 897 45     897 45
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 673 0     673 0
 
 
Total: 2 467 90 3 365 136
  • Version: 1.13.0
  • Server game time: 2021-06-30 12:14
  • Spawn: II
  • Battle type: Regular
  • Uploaded: 0megaZer0

Replay description

I think the Sheridan still sucks that I have to play it like this 100% of the time on the right maps.

Sheridan Loadout:
Commander's VS, Binocular Scope, and Camo Net. | Medkit, Large Repair, and Auto extinguisher | Directive: Increase Focus.

Crew Skills
Commander:BIA,Camo,Situational A,Recon44%
Gunner: BIA, Camo, SnapShot57%
Driver: BIA, Camo, Smooth Ride58%
Loader: BIA, Camo, Adrenaline Rush58%

Spotting
View Range: 559 m
Signal: 766 m

Camo:39.81/8.32 Still - 29.81/6.23 moving

WG needs to buff the USA light Tanks camo rating, speed, and ground resistances. As they are too slow to get away in today's fast tanks meta. Mediums Tanks is able to keep up with these light tanks and some heavies as well, like Obj 277.

Replay's comments (0)