Attacking a strong defence pushing dead ennemy carcasse
Personal Score
Team Score
Detailed Report
Victory
I class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
140 804
3 620
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Mines – Standard
Mines
50TP prototyp
50TP prototyp
mapsterz [ELIT3]
30.04.2021 23:58
Without Premium With Premium
Credits 62 579 62 579
Experience 3045 3620
Detailed Report
Statistics for mapsterz
Battle efficiency Σ: 2 3025 4 3960 577 1 -
  • SheevGaming T26E5 2 1
  • dean_8 [TAC-D] T28 2
  • Aulora [HTP] Centurion Mk. 5/1 RAAC 2
  • am410000 [SFID] VK 45.02 (P) Ausf. A 1 1
  • rober_olivan [LASU] Rheinmetall Skorpion G 1 1
  • SchleidenW [WCTNT] Bat.-Châtillon 12 t 3 1 1
  • Lord_Toasty Type 59 1
  • BGCM 110 1
  • flyinbirdman Strv S1 1 1 1
  • desertfox5310 [1-CAB] SU-130PM 1 1
  • 123745 IS-6
  • Ronald_Wintrick [MAKWA] leKpz M 41 90 mm
  • __The_Doctor_ T-44 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 11/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3025
  • {{ ::replay.translations.damageDealt.sniper }} 936
  • {{ ::replay.translations.received.label }} 15
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 13
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3960
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 577
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,45
Credits With Premium
Received 62 579 62 579
Personal Reserves bonus 46 935 46 935
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 109,514 140,804
 
Auto-repair vehicle -4,885 -4,885
Auto-resupply ammunition -22,640 0 -22,640 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 78,989 0 110,279 0
Time
  • Starting time 23:58
  • Battle duration 9 min 29 s
  • Time of destruction 9 min 28 s
Experience
Received 1 149 57     1 149 57
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 724     1 724
Bonus for Premium vehicle tier 172       172  
 
 
Total: 3 045 57 3 620 86
  • Version: 1.12.1
  • Server game time: 2021-04-30 23:58
  • Spawn: I
  • Battle type: Regular
  • Uploaded: mapsterz

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