13-57 GF Knife fight with two enemy scouts in the trenches of Berlin
Personal Score
Team Score
Detailed Report
Victory
III class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
123 218
8 774
Berlin – Standard
Berlin
AMX 13 57 GF
AMX 13 57 GF
ZEROmark1 [DHO]
04.07.2021 01:31
Without Premium With Premium
Credits 38 812 38 812
Experience (x{5} for the first win in a day) 6414 8774
Detailed Report
Statistics for ZEROmark1
Battle efficiency Σ: 2 1264 1 - 1096 5 -
  • kirk25 E 25
  • Telu360 [U-B-L] Ikv 65 Alt II
  • ton111 M44
  • Lordofwar_1_2019 [1CVLA] M6
  • Mongoose_Magic M44
  • Opal_Scythe [5HTTR] Type 62 8
  • No_Pen AMX 12 t 1 7
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 16/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1264
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 2/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1096
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,12
Credits With Premium
Received 38 812 38 812
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,398 -4,398
Auto-resupply ammunition -1,530 0 -1,530 0
Auto-resupply consumables 0 0 0 0
 
Total: 97,884 0 117,290 0
Time
  • Starting time 01:31
  • Battle duration 5 min 40 s
  • Time of destruction 5 min 39 s
Experience
Received 943 47     943 47
Fine for causing damage to allies 0 0
Award for the first victory each day x5 x5     x5 x5
Personal Reserves bonus 708 213     708 213
Action / Personal missions payout 708 0     708 0
Bonus for Premium vehicle tier 283       283  
 
 
Total: 6 414 448 8 774 568
  • Version: 1.13.0
  • Server game time: 2021-07-04 01:31
  • Spawn: I
  • Battle type: Regular
  • Uploaded: ZEROmark1

Replay description

Moved into spotting bush on south side of map. Friendly scout kept getting hit so I figured there was a enemy scout close. Moved up to flush them out, ended up in a close quarters fight with one, then jumped by a second while reloading. Finished reloading in time to kill second scout with one round left in the magazine and no much health. I only survived because the second scout used 2 high explosive shells that didn't penetrate but did start a fire.
Thought I was dead the instant I spotted the second scout coming at me. Luckily I didn't get sniped by a enemy tank destroyer as I popped out of the trench to avoid the ram. Couldn't believe I was still alive at the end of all that.

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