122 TM Ace. 6.6k dmg. 4 kills.
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
123 354
7 931
30
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Airfield – Standard
Airfield
122 TM
122 TM
Doko2263 [A_P_E]
06.07.2021 01:58
Without Premium With Premium
Credits 108 354 108 354
Experience (x{5} for the first win in a day) 7931 7931
Detailed Report
Statistics for Doko2263
Battle efficiency Σ: 4 6613 6 1200 86 3 -
  • CursedCoconut [27K] Challenger 1
  • EddTigerII [TTEAM] SU-100M1 1
  • juank99 [WE3D] 45TP Habicha 1
  • zackmarch [F-O-E] AT 8 1 1
  • 3EBAKA [27K] M18 Hellcat 1 3 1
  • PepeTuareg [BELEN] P.44 Pantera 3 1 3
  • The_Ghost_With_The_Most T29 1
  • Sutekh_Anubis [OLD_I] T20 2 1 2
  • LpBronco [TG] T-34-85M 1
  • RoyalCanadianDragoons [_TVS_] Kanonenjagdpanzer 105 2
  • RowRom T26E4 SuperPershing 1 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 17/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6613
  • {{ ::replay.translations.damageDealt.sniper }} 2010
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 1200
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 11/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 86
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,57
Credits With Premium
Received 108 354 108 354
Action / Personal missions payout 15 000 15 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,486 -6,486
Auto-resupply ammunition -56,520 0 -56,520 0
Auto-resupply consumables -1,500 0 -1,500 0
 
Total: 58,848 0 58,848 0
Time
  • Starting time 01:58
  • Battle duration 10 min 37 s
  • Time of destruction -
Experience
Received 1 555 78     1 555 78
Fine for causing damage to allies 0 0
Award for the first victory each day x5 x5     x5 x5
Bonus for Premium vehicle tier 156       156  
 
 
Total: 7 931 390 7 931 390
  • Version: 1.13.0
  • Server game time: 2021-07-06 01:58
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Doko2263

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