1v4 at the end in a one shot E3 securing a win
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Victory
![]() |
![]() Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
![]() Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
![]() Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
![]() Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
![]() Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
![]() Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
![]() Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
71 309
1 790
32
![]() Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
|
![]() Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Overlord – Standard
![Overlord](/static/img/wot/dynamic/Maps/101_dday.png)
![T110E3](/static/img/wot/dynamic/Tanks_big/usa-A85_T110E3.png)
T110E3
NeutronTomato [AYAYA]
Without Premium | With Premium | |
---|---|---|
Credits | 47 539 | 47 539 |
Experience | 1193 | 1790 |
Battle efficiency
Σ:
5
5716
5
2240
1338
4
-
- This_210632100 ELC EVEN 90 2 1 1
- karl777 E 75 1 1 1
- No_Hope77 M53/M55 1 1
- SR7_G [URSS1] Rinoceronte 1
- GrinGo_Da_FPS [3-FPS] CS-63 1
- BigDumbBabyButt [KITTY] Emil II 2 1 2
- ElevenACR [TREDS] Leopard Prototyp A
- CrikeyTX CS-52 1 1
- Ainokea_Hawaii [PAW] Jagdpanzer E 100 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 13
- {{ ::replay.translations.shots.hits }} 11/10
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 5716
- {{ ::replay.translations.damageDealt.sniper }} 1648
- {{ ::replay.translations.received.label }} 11
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 6
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 2240
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 8/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 1338
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,97
Credits
With Premium
Received | 47 539 | 47 539 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -22,317 | -22,317 | ||||
Auto-resupply ammunition | -52,870 | 0 | -52,870 | 0 | ||
Auto-resupply consumables | -40,000 | 0 | -40,000 | 0 | ||
Total: | -67,648 | 0 | -43,878 | 0 |
Time
- Starting time 20:47
- Battle duration 9 min 43 s
- Time of destruction 9 min 42 s
Experience
Received | 1 193 | 60 | 1 193 | 60 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 193 | 60 | 1 790 | 90 |
- Version: 1.13.0
- Server game time: 2021-07-07 20:47
-
Spawn: II
- Battle type: Regular
- Uploaded: NeutronTomato
Replay description
Starting about 6:32 remaining I am left with 400 HP against 4 enemies. I manage to kill one, bounce shots from another and kill him then a random arty shows up trying to shotgun me. I survive with less than 70 HP and immediately the last enemy which is a JPE100 dives off the cliff to stomp me, fires, bounces me and misses to crash in front of me to secure my team the win. It is truly a weird battle ending that won't happen often.
Replay's comments (0)